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OGMem

TERRORMACHINE vs. Belschen

OGame.de Zibal

Result

The attacker won the battle.

Attacker

TERRORMACHINE

Total result
+1,530,000

20,000 units lost

Defender

Belschen

Total result
−1,675,000

246,000 units lost

Units destroyed
266,000
Loot
1,550,000
Debris field
57,600
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +837,076 −919,576
Crystal +352,484 −408,984
Deuterium +340,440 −346,440
Total +1,530,000 −1,675,000
Honour points −38 0
How the total result adds up
Attacker Defender
Battle losses −20,000 −246,000
Loot +1,550,000 −1,550,000
Repaired defence +121,000
Total result +1,530,000 −1,675,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 847,076 362,484 340,440 1,550,000
Debris field 34,000 23,600 57,600

Fleets

Attacker · TERRORMACHINE

Type Before Lost
Small Cargo 300 −5
Battlecruiser 100 0

Defender · Belschen destroyed

Type Before Lost
Rocket Launcher 20 −20
Light Laser 19 −19
Gauss Cannon 4 −4
Small Shield Dome 1 −1

16 Rocket Launcher, 16 Light Laser, 1 Gauss Cannon, 1 Small Shield Dome could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 400 44
Firepower 143,000 13,431
Absorbed by shields 2,642 5,286

Attacker

TERRORMACHINE

Type Units Lost
Small Cargo 296 −4
Battlecruiser 100 0

Defender

Belschen

Type Units Lost
Rocket Launcher 1 −19
Light Laser 0 −19
Gauss Cannon 1 −3
Small Shield Dome 1 0
Round 2 of 2
Attacker Defender
Shots 396 3
Firepower 142,960 2,007
Absorbed by shields 39 4,643

Attacker

TERRORMACHINE

Type Units Lost
Small Cargo 295 −5
Battlecruiser 100 0

Defender

Belschen destroyed

Type Units Lost
Rocket Launcher 0 −20
Light Laser 0 −19
Gauss Cannon 0 −4
Small Shield Dome 0 −1

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