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OGMem

Knappe Sache, zu lange geidelt oder sowas in der Art

OGame.de Wezn

Result

The attacker won the battle.

Attacker

[ATL] Guardian

Total result
+39,765,200

609,000 units lost

Defender

[PKK] 167-671-716

Total result
−56,831,800

52,087,000 units lost

Total results include 1 follow-up

Units destroyed
52,696,000
Loot
3,983,200
Debris field
35,306,600
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +16,025,794 −25,408,294
Crystal +13,931,488 −19,863,588
Deuterium +9,807,918 −11,559,918
Total +39,765,200 −56,831,800
Honour points +4,527 +160
How the total result adds up
Attacker Defender
Battle losses −609,000 −52,087,000
Loot +3,983,200 −3,983,200
Repaired defence +380,000
1 follow-up +36,391,000 −36,451,000
Missing debris +35,309,400
Total result +39,765,200 −56,831,800
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 1,327,733 1,327,733 1,327,734 3,983,200
Debris field 21,572,600 13,734,000 35,306,600
Follow-ups
Attacker Defender
Follow-up 1 +36,391,000 −36,451,000

Fleets

Attacker · [ATL] Guardian

Type Before Lost
Cruiser 5,000 −21
Espionage Probe 1 0
2 fleets

Guardian [ATL] · fleet 1

Type Before After Lost
Cruiser 5,000 4,979 −21

Guardian [ATL] · fleet 2

Type Before After Lost
Espionage Probe 1 1 0

Defender · [PKK] 167-671-716 destroyed

Type Before Lost
Large Cargo 2,233 −2,233
Cruiser 849 −849
Colony Ship 1 −1
Recycler 1 −1
Espionage Probe 106 −106
Light Laser 253 −253

190 Light Laser could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 5,120 3,443
Firepower 5,119,000 902,678
Absorbed by shields 146,475 198,360

Attacker

Guardian [ATL] · fleet 1

Type Units Lost
Cruiser 4,999 −1

Guardian [ATL] · fleet 2

Type Units Lost
Espionage Probe 1 0

Defender

167-671-716 [PKK]

Type Units Lost
Large Cargo 1,141 −1,092
Cruiser 776 −73
Colony Ship 1 0
Recycler 1 0
Espionage Probe 33 −73
Light Laser 53 −200
Round 2 of 4
Attacker Defender
Shots 5,065 2,005
Firepower 5,064,000 771,494
Absorbed by shields 107,017 152,999

Attacker

Guardian [ATL] · fleet 1

Type Units Lost
Cruiser 4,989 −11

Guardian [ATL] · fleet 2

Type Units Lost
Espionage Probe 1 0

Defender

167-671-716 [PKK]

Type Units Lost
Large Cargo 225 −2,008
Cruiser 337 −512
Colony Ship 0 −1
Recycler 0 −1
Espionage Probe 4 −102
Light Laser 4 −249
Round 3 of 4
Attacker Defender
Shots 5,019 570
Firepower 5,018,000 327,180
Absorbed by shields 43,633 54,750

Attacker

Guardian [ATL] · fleet 1

Type Units Lost
Cruiser 4,979 −21

Guardian [ATL] · fleet 2

Type Units Lost
Espionage Probe 1 0

Defender

167-671-716 [PKK]

Type Units Lost
Large Cargo 0 −2,233
Cruiser 3 −846
Colony Ship 0 −1
Recycler 0 −1
Espionage Probe 0 −106
Light Laser 0 −253
Round 4 of 4
Attacker Defender
Shots 4,980 3
Firepower 4,979,000 2,880
Absorbed by shields 375 363

Attacker

Guardian [ATL] · fleet 1

Type Units Lost
Cruiser 4,979 −21

Guardian [ATL] · fleet 2

Type Units Lost
Espionage Probe 1 0

Defender

167-671-716 [PKK] destroyed

Type Units Lost
Large Cargo 0 −2,233
Cruiser 0 −849
Colony Ship 0 −1
Recycler 0 −1
Espionage Probe 0 −106
Light Laser 0 −253

Main comment

Tf beim Opfer, konnte meinen Allikollegen bei ihm im System nicht schnell genug erreichen, sonst wäre das Tf bei uns., naja happens.
Opfer kam paar Sekunden vor Ankunft der NW an, hat mich knapp verfehlt, habe die Akti noch gesehen, aber wollte ein paar kts auch nicht wirklich 3s vor Einschlag abdrehen.
Glück im Unglück für beide Seiten
zu 90% wäre wesentlich mehr Gewinn drin gewesen, zu 10% aber auch weniger
mal schauen, evtl geht es ja nächstes mal gegen die Main, wenn er nochmal um die 90min oder länger idelt, oder was das hier war
lg und schönen Start in die Woche.

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