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OGMem

[USC] TERRORMASCHINE vs. [SCB] Hazelnuss

OGame.de Bellatrix

Result

The attacker won the battle.

Attacker

[USC] TERRORMASCHINE

Total result
+1,337,399

581,000 units lost

Defender

[SCB] Hazelnuss

Total result
−3,753,399

4,503,000 units lost

Total results include 1 harvest report

Units destroyed
5,084,000
Loot
138,399
Debris field
1,779,500
Moon chance
18%
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +950,566 −2,557,566
Crystal +373,333 −1,014,333
Deuterium +13,500 −181,500
Total +1,337,399 −3,753,399
Honour points +743 +153
How the total result adds up
Attacker Defender
Battle losses −581,000 −4,503,000
Loot +138,399 −138,399
Repaired defence +888,000
1 harvest report +1,780,000
Total result +1,337,399 −3,753,399
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 69,566 15,333 53,500 138,399
Debris field 1,281,000 498,500 1,779,500
Harvested 1,281,000 499,000 1,780,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 1,281,000 499,000 1,780,000

Fleets

Attacker · [USC] TERRORMASCHINE

Type Before Lost
Cruiser 328 −20
Battleship 40 0
Espionage Probe 1 −1
Battlecruiser 70 0
3 fleets

TERRORMASCHINE [USC] · fleet 1

Type Before After Lost
Battleship 40 40 0
Battlecruiser 70 70 0

TERRORMASCHINE [USC] · fleet 2

Type Before After Lost
Cruiser 328 308 −20

TERRORMASCHINE [USC] · fleet 3 destroyed

Type Before After Lost
Espionage Probe 1 0 −1

Defender · [SCB] Hazelnuss destroyed

Type Before Lost
Small Cargo 7 −7
Large Cargo 3 −3
Light Fighter 15 −15
Heavy Fighter 15 −15
Cruiser 48 −48
Battleship 21 −21
Colony Ship 1 −1
Recycler 8 −8
Espionage Probe 30 −30
Rocket Launcher 200 −200
Light Laser 40 −40
Heavy Laser 20 −20
Gauss Cannon 15 −15
Ion Cannon 6 −6
Small Shield Dome 1 −1
Large Shield Dome 1 −1

132 Rocket Launcher, 24 Light Laser, 12 Heavy Laser, 12 Gauss Cannon, 2 Ion Cannon, 1 Small Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 775 431
Firepower 722,400 137,130
Absorbed by shields 37,850 29,617

Attacker

TERRORMASCHINE [USC] · fleet 1

Type Units Lost
Battleship 40 0
Battlecruiser 70 0

TERRORMASCHINE [USC] · fleet 2

Type Units Lost
Cruiser 320 −8

TERRORMASCHINE [USC] · fleet 3 destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

Hazelnuss [SCB]

Type Units Lost
Small Cargo 1 −6
Large Cargo 2 −1
Light Fighter 2 −13
Heavy Fighter 4 −11
Cruiser 35 −13
Battleship 19 −2
Colony Ship 1 0
Recycler 4 −4
Espionage Probe 5 −25
Rocket Launcher 39 −161
Light Laser 11 −29
Heavy Laser 4 −16
Gauss Cannon 13 −2
Ion Cannon 2 −4
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 603 144
Firepower 601,200 85,742
Absorbed by shields 19,509 24,500

Attacker

TERRORMASCHINE [USC] · fleet 1

Type Units Lost
Battleship 40 0
Battlecruiser 70 0

TERRORMASCHINE [USC] · fleet 2

Type Units Lost
Cruiser 310 −18

TERRORMASCHINE [USC] · fleet 3 destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

Hazelnuss [SCB]

Type Units Lost
Small Cargo 0 −7
Large Cargo 0 −3
Light Fighter 0 −15
Heavy Fighter 0 −15
Cruiser 4 −44
Battleship 5 −16
Colony Ship 0 −1
Recycler 0 −8
Espionage Probe 1 −29
Rocket Launcher 0 −200
Light Laser 0 −40
Heavy Laser 0 −20
Gauss Cannon 3 −12
Ion Cannon 0 −6
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 557 14
Firepower 613,000 15,841
Absorbed by shields 2,741 20,161

Attacker

TERRORMASCHINE [USC] · fleet 1

Type Units Lost
Battleship 40 0
Battlecruiser 70 0

TERRORMASCHINE [USC] · fleet 2

Type Units Lost
Cruiser 308 −20

TERRORMASCHINE [USC] · fleet 3 destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

Hazelnuss [SCB] destroyed

Type Units Lost
Small Cargo 0 −7
Large Cargo 0 −3
Light Fighter 0 −15
Heavy Fighter 0 −15
Cruiser 0 −48
Battleship 0 −21
Colony Ship 0 −1
Recycler 0 −8
Espionage Probe 0 −30
Rocket Launcher 0 −200
Light Laser 0 −40
Heavy Laser 0 −20
Gauss Cannon 0 −15
Ion Cannon 0 −6
Small Shield Dome 0 −1
Large Shield Dome 0 −1

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