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OGMem

besser?

OGame.de Virgo 27/06/2018 21:02 4 comments

Result

The attacker won the battle.

Attacker

ThaiChang, EGZ

Total result
+8,662,300

20,773,000 units lost

Defender

Blaubarschbube

Total result
−42,343,500

108,858,000 units lost

Total results include 1 harvest report

Units destroyed
129,631,000
Loot
8,382,500
Debris field
21,032,800
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +3,975,200 −23,397,500
Crystal +3,898,100 −15,750,000
Deuterium +789,000 −3,196,000
Total +8,662,300 −42,343,500
Honour points 0 0
How the total result adds up
Attacker Defender
Battle losses −20,773,000 −108,858,000
Loot +8,382,500 −8,382,500
Repaired defence +74,897,000
1 harvest report +21,052,800
Total result +8,662,300 −42,343,500
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 4,910,000 2,677,500 795,000 8,382,500
Debris field 13,915,200 7,117,600 21,032,800
Harvested 13,915,200 7,137,600 21,052,800
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 13,915,200 7,137,600 21,052,800

Fleets

Attacker · 2 players

Type Before Lost
Small Cargo 15,410 −693
Light Fighter 97,802 −4,411
Heavy Fighter 975 −21
Cruiser 198 −3
Battleship 134 −1
Espionage Probe 1 0
Bomber 40 0
Destroyer 51 0
Battlecruiser 80 0
4 fleets

ThaiChang · fleet 1

Weapons 160% · Shields 160% · Armour 170%

Type Before After Lost
Battleship 134 133 −1
Bomber 40 40 0
Destroyer 51 51 0
Battlecruiser 80 80 0

ThaiChang · fleet 2

Weapons 160% · Shields 160% · Armour 170%

Type Before After Lost
Heavy Fighter 975 954 −21
Cruiser 198 195 −3

ThaiChang · fleet 3

Weapons 160% · Shields 160% · Armour 170%

Type Before After Lost
Small Cargo 15,410 14,717 −693
Light Fighter 97,802 93,391 −4,411

EGZ

Weapons 160% · Shields 140% · Armour 170%

Type Before After Lost
Espionage Probe 1 1 0

Defender · Blaubarschbube destroyed

Weapons 150% · Shields 140% · Armour 140%

Type Before Lost
Large Cargo 424 −424
Solar Satellite 218 −218
Rocket Launcher 4,255 −4,255
Light Laser 5,023 −5,023
Heavy Laser 2,005 −2,005
Gauss Cannon 887 −887
Ion Cannon 1,130 −1,130
Plasma Turret 205 −205
Small Shield Dome 1 −1
Large Shield Dome 1 −1

3,319 Rocket Launcher, 3,114 Light Laser, 1,404 Heavy Laser, 701 Gauss Cannon, 814 Ion Cannon, 141 Plasma Turret, 1 Small Shield Dome could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 116,397 14,149
Firepower 15,241,681 7,765,903
Absorbed by shields 352,514 2,647,753

Attacker

ThaiChang · fleet 1

Type Units Lost
Battleship 134 0
Bomber 40 0
Destroyer 51 0
Battlecruiser 80 0

ThaiChang · fleet 2

Type Units Lost
Heavy Fighter 962 −13
Cruiser 198 0

ThaiChang · fleet 3

Type Units Lost
Small Cargo 15,053 −357
Light Fighter 95,440 −2,362

EGZ

Type Units Lost
Espionage Probe 1 0

Defender

Blaubarschbube

Type Units Lost
Large Cargo 295 −129
Solar Satellite 4 −214
Rocket Launcher 106 −4,149
Light Laser 125 −4,898
Heavy Laser 1,088 −917
Gauss Cannon 856 −31
Ion Cannon 1,070 −60
Plasma Turret 205 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 4
Attacker Defender
Shots 112,135 3,751
Firepower 14,227,694 5,028,752
Absorbed by shields 98,061 2,240,001

Attacker

ThaiChang · fleet 1

Type Units Lost
Battleship 133 −1
Bomber 40 0
Destroyer 51 0
Battlecruiser 80 0

ThaiChang · fleet 2

Type Units Lost
Heavy Fighter 956 −19
Cruiser 196 −2

ThaiChang · fleet 3

Type Units Lost
Small Cargo 14,772 −638
Light Fighter 93,705 −4,097

EGZ

Type Units Lost
Espionage Probe 1 0

Defender

Blaubarschbube

Type Units Lost
Large Cargo 0 −424
Solar Satellite 0 −218
Rocket Launcher 0 −4,255
Light Laser 0 −5,023
Heavy Laser 0 −2,005
Gauss Cannon 159 −728
Ion Cannon 22 −1,108
Plasma Turret 203 −2
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 4
Attacker Defender
Shots 109,937 386
Firepower 13,818,766 1,968,004
Absorbed by shields 10,274 292,392

Attacker

ThaiChang · fleet 1

Type Units Lost
Battleship 133 −1
Bomber 40 0
Destroyer 51 0
Battlecruiser 80 0

ThaiChang · fleet 2

Type Units Lost
Heavy Fighter 954 −21
Cruiser 195 −3

ThaiChang · fleet 3

Type Units Lost
Small Cargo 14,717 −693
Light Fighter 93,391 −4,411

EGZ

Type Units Lost
Espionage Probe 1 0

Defender

Blaubarschbube

Type Units Lost
Large Cargo 0 −424
Solar Satellite 0 −218
Rocket Launcher 0 −4,255
Light Laser 0 −5,023
Heavy Laser 0 −2,005
Gauss Cannon 0 −887
Ion Cannon 0 −1,130
Plasma Turret 0 −205
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 4 of 4
Attacker Defender
Shots 109,562 1
Firepower 13,767,611 2
Absorbed by shields 2 25,800

Attacker

ThaiChang · fleet 1

Type Units Lost
Battleship 133 −1
Bomber 40 0
Destroyer 51 0
Battlecruiser 80 0

ThaiChang · fleet 2

Type Units Lost
Heavy Fighter 954 −21
Cruiser 195 −3

ThaiChang · fleet 3

Type Units Lost
Small Cargo 14,717 −693
Light Fighter 93,391 −4,411

EGZ

Type Units Lost
Espionage Probe 1 0

Defender

Blaubarschbube destroyed

Type Units Lost
Large Cargo 0 −424
Solar Satellite 0 −218
Rocket Launcher 0 −4,255
Light Laser 0 −5,023
Heavy Laser 0 −2,005
Gauss Cannon 0 −887
Ion Cannon 0 −1,130
Plasma Turret 0 −205
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Comments

Warum xer zu Zerren? Normal ist doch lj sj/ xer sxer ss// bb und Zerren
Jetzt schrubben schon miner den anderen minern die gt und sats... 😃
danke für den tip
wird doch besser nen tip die sj am besten zu den lj machen und die xer zu den zerren ect setzen sonst top

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