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sHarK vs. Patman

OGame.de Kallisto 24/01/2016 23:35 1 comment

Result

The defender won the battle.

Attacker

sHarK

Total result
−2,860,000

2,860,000 units lost

Defender

Patman

Total result
−220,000

688,000 units lost

Units destroyed
3,548,000
Loot
0
Debris field
2,030,000
Moon chance
30% A moon was created!
Rounds
6
Details
Total result by resource
Attacker Defender
Metal −2,145,000 −187,500
Crystal −715,000 −32,500
Deuterium 0 0
Total −2,860,000 −220,000
Honour points −64 +646
How the total result adds up
Attacker Defender
Battle losses −2,860,000 −688,000
Repaired defence +468,000
Total result −2,860,000 −220,000
Loot and debris field
Metal Crystal Total
Loot 0 0 0
Debris field 1,518,300 511,700 2,030,000

The new moon has a diameter of 8,602 km.

Fleets

Attacker · sHarK destroyed

Weapons 100% · Shields 100% · Armour 110%

Type Before Lost
Light Fighter 715 −715

Defender · Patman

Weapons 80% · Shields 70% · Armour 80%

Type Before Lost
Heavy Fighter 9 −4
Cruiser 5 0
Battleship 40 0
Bomber 16 0
Rocket Launcher 273 −220
Light Laser 142 −104
Heavy Laser 75 0
Gauss Cannon 10 0
Ion Cannon 10 0
Small Shield Dome 1 0
Large Shield Dome 1 0

163 Rocket Launcher, 71 Light Laser could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 715 604
Firepower 71,500 243,794
Absorbed by shields 7,961 26,725

Attacker

sHarK

Type Units Lost
Light Fighter 570 −145

Defender

Patman

Type Units Lost
Heavy Fighter 9 0
Cruiser 5 0
Battleship 40 0
Bomber 16 0
Rocket Launcher 204 −69
Light Laser 119 −23
Heavy Laser 75 0
Gauss Cannon 10 0
Ion Cannon 10 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 6
Attacker Defender
Shots 570 530
Firepower 57,000 242,678
Absorbed by shields 6,880 24,330

Attacker

sHarK

Type Units Lost
Light Fighter 388 −327

Defender

Patman

Type Units Lost
Heavy Fighter 8 −1
Cruiser 5 0
Battleship 40 0
Bomber 16 0
Rocket Launcher 142 −131
Light Laser 79 −63
Heavy Laser 75 0
Gauss Cannon 10 0
Ion Cannon 10 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 6
Attacker Defender
Shots 388 410
Firepower 38,800 214,040
Absorbed by shields 5,001 20,000

Attacker

sHarK

Type Units Lost
Light Fighter 210 −505

Defender

Patman

Type Units Lost
Heavy Fighter 6 −3
Cruiser 5 0
Battleship 40 0
Bomber 16 0
Rocket Launcher 86 −187
Light Laser 56 −86
Heavy Laser 75 0
Gauss Cannon 10 0
Ion Cannon 10 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 4 of 6
Attacker Defender
Shots 210 329
Firepower 21,000 201,296
Absorbed by shields 3,440 12,899

Attacker

sHarK

Type Units Lost
Light Fighter 68 −647

Defender

Patman

Type Units Lost
Heavy Fighter 6 −3
Cruiser 5 0
Battleship 40 0
Bomber 16 0
Rocket Launcher 58 −215
Light Laser 41 −101
Heavy Laser 75 0
Gauss Cannon 10 0
Ion Cannon 10 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 5 of 6
Attacker Defender
Shots 68 294
Firepower 6,800 200,324
Absorbed by shields 1,340 5,231

Attacker

sHarK

Type Units Lost
Light Fighter 2 −713

Defender

Patman

Type Units Lost
Heavy Fighter 5 −4
Cruiser 5 0
Battleship 40 0
Bomber 16 0
Rocket Launcher 54 −219
Light Laser 38 −104
Heavy Laser 75 0
Gauss Cannon 10 0
Ion Cannon 10 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 6 of 6
Attacker Defender
Shots 2 295
Firepower 200 205,418
Absorbed by shields 40 134

Attacker

sHarK destroyed

Type Units Lost
Light Fighter 0 −715

Defender

Patman

Type Units Lost
Heavy Fighter 5 −4
Cruiser 5 0
Battleship 40 0
Bomber 16 0
Rocket Launcher 53 −220
Light Laser 38 −104
Heavy Laser 75 0
Gauss Cannon 10 0
Ion Cannon 10 0
Small Shield Dome 1 0
Large Shield Dome 1 0

Comments

warum lädt man ein mv hoch ?

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