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OGMem

Ocelot vs. anti

OGame.de Izar

Result

The attacker won the battle.

Attacker

Ocelot

Total result
+30,718,515

0 units lost

Defender

anti

Total result
−31,718,515

2,704,000 units lost

Units destroyed
2,704,000
Loot
30,718,515
Debris field
0
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +24,539,498 −25,539,498
Crystal +6,134,192 −6,134,192
Deuterium +44,825 −44,825
Total +30,718,515 −31,718,515
Honour points −251 0
How the total result adds up
Attacker Defender
Battle losses 0 −2,704,000
Loot +30,718,515 −30,718,515
Repaired defence +1,704,000
Total result +30,718,515 −31,718,515
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 24,539,498 6,134,192 44,825 30,718,515
Debris field 0 0 0

Fleets

Attacker · Ocelot

Weapons 210% · Shields 210% · Armour 210%

Type Before Lost
Large Cargo 1,750 0
Battlecruiser 1,000 0

Defender · anti destroyed

Weapons 140% · Shields 150% · Armour 150%

Type Before Lost
Rocket Launcher 1,352 −1,352

852 Rocket Launcher could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 2,750 1,352
Firepower 2,196,250 259,584
Absorbed by shields 150,972 46,730

Attacker

Ocelot

Type Units Lost
Large Cargo 1,750 0
Battlecruiser 1,000 0

Defender

anti

Type Units Lost
Rocket Launcher 644 −708
Round 2 of 3
Attacker Defender
Shots 2,750 644
Firepower 2,196,250 123,648
Absorbed by shields 74,622 29,915

Attacker

Ocelot

Type Units Lost
Large Cargo 1,750 0
Battlecruiser 1,000 0

Defender

anti

Type Units Lost
Rocket Launcher 141 −1,211
Round 3 of 3
Attacker Defender
Shots 2,750 141
Firepower 2,196,250 27,072
Absorbed by shields 16,314 7,050

Attacker

Ocelot

Type Units Lost
Large Cargo 1,750 0
Battlecruiser 1,000 0

Defender

anti destroyed

Type Units Lost
Rocket Launcher 0 −1,352

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