Skip to content
OGMem

Phalanx Abfang

OGame.de Dorado 09/11/2018 16:27 5 comments

Result

The attacker won the battle.

Attacker

[Ue30] Xeraphim

Total result
+93,464,800

418,418,000 units lost

Defender

Bow

Total result
−764,387,800

1,017,326,000 units lost

Total results include 1 harvest report

Units destroyed
1,435,744,000
Loot
34,392,800
Debris field
477,488,000
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +70,176,266 −433,081,266
Crystal +56,775,267 −259,995,267
Deuterium −33,486,733 −71,311,267
Total +93,464,800 −764,387,800
Honour points +92,647 +56,633
How the total result adds up
Attacker Defender
Battle losses −418,418,000 −1,017,326,000
Loot +34,392,800 −34,392,800
Repaired defence +287,331,000
1 harvest report +477,490,000
Total result +93,464,800 −764,387,800
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 11,464,266 11,464,267 11,464,267 34,392,800
Debris field 284,252,000 193,236,000 477,488,000
Harvested 284,252,000 193,238,000 477,490,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 284,252,000 193,238,000 477,490,000

Fleets

Attacker · [Ue30] Xeraphim

Type Before Lost
Cruiser 23,444 −6,088
Battleship 3,344 −442
Espionage Probe 6,777 −6,771
Bomber 712 −74
Destroyer 4,586 −562
Battlecruiser 11,933 −1,549
6 fleets

Xeraphim [Ue30] · fleet 1

Type Before After Lost
Destroyer 4,586 4,024 −562

Xeraphim [Ue30] · fleet 2

Type Before After Lost
Bomber 712 638 −74

Xeraphim [Ue30] · fleet 3

Type Before After Lost
Battleship 3,344 2,902 −442

Xeraphim [Ue30] · fleet 4

Type Before After Lost
Battlecruiser 11,933 10,384 −1,549

Xeraphim [Ue30] · fleet 5

Type Before After Lost
Cruiser 23,444 17,356 −6,088

Xeraphim [Ue30] · fleet 6

Type Before After Lost
Espionage Probe 6,777 6 −6,771

Defender · Bow destroyed

Type Before Lost
Small Cargo 1,076 −1,076
Large Cargo 700 −700
Light Fighter 2,064 −2,064
Heavy Fighter 85 −85
Cruiser 3,869 −3,869
Colony Ship 3 −3
Recycler 250 −250
Espionage Probe 142 −142
Solar Satellite 502 −502
Deathstar 50 −50
Rocket Launcher 123,002 −123,002
Light Laser 55,008 −55,008
Heavy Laser 1 −1
Gauss Cannon 150 −150
Plasma Turret 120 −120
Small Shield Dome 1 −1
Large Shield Dome 1 −1

95,942 Rocket Launcher, 40,706 Light Laser, 101 Gauss Cannon, 79 Plasma Turret, 1 Heavy Laser, 1 Small Shield Dome could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 95,696 188,882
Firepower 145,329,860 502,361,088
Absorbed by shields 17,503,727 3,874,327

Attacker

Xeraphim [Ue30] · fleet 1

Type Units Lost
Destroyer 4,497 −89

Xeraphim [Ue30] · fleet 2

Type Units Lost
Bomber 706 −6

Xeraphim [Ue30] · fleet 3

Type Units Lost
Battleship 3,276 −68

Xeraphim [Ue30] · fleet 4

Type Units Lost
Battlecruiser 11,705 −228

Xeraphim [Ue30] · fleet 5

Type Units Lost
Cruiser 22,804 −640

Xeraphim [Ue30] · fleet 6

Type Units Lost
Espionage Probe 327 −6,450

Defender

Bow

Type Units Lost
Small Cargo 689 −387
Large Cargo 569 −131
Light Fighter 1,263 −801
Heavy Fighter 59 −26
Cruiser 3,628 −241
Colony Ship 3 0
Recycler 225 −25
Espionage Probe 96 −46
Solar Satellite 295 −207
Deathstar 50 0
Rocket Launcher 76,406 −46,596
Light Laser 34,224 −20,784
Heavy Laser 1 0
Gauss Cannon 145 −5
Plasma Turret 120 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 6
Attacker Defender
Shots 85,722 118,581
Firepower 140,312,380 436,983,644
Absorbed by shields 14,204,724 3,423,671

Attacker

Xeraphim [Ue30] · fleet 1

Type Units Lost
Destroyer 4,414 −172

Xeraphim [Ue30] · fleet 2

Type Units Lost
Bomber 693 −19

Xeraphim [Ue30] · fleet 3

Type Units Lost
Battleship 3,216 −128

Xeraphim [Ue30] · fleet 4

Type Units Lost
Battlecruiser 11,475 −458

Xeraphim [Ue30] · fleet 5

Type Units Lost
Cruiser 21,186 −2,258

Xeraphim [Ue30] · fleet 6

Type Units Lost
Espionage Probe 32 −6,745

Defender

Bow

Type Units Lost
Small Cargo 313 −763
Large Cargo 367 −333
Light Fighter 638 −1,426
Heavy Fighter 38 −47
Cruiser 3,117 −752
Colony Ship 2 −1
Recycler 173 −77
Espionage Probe 43 −99
Solar Satellite 140 −362
Deathstar 50 0
Rocket Launcher 36,884 −86,118
Light Laser 16,650 −38,358
Heavy Laser 1 0
Gauss Cannon 138 −12
Plasma Turret 119 −1
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 6
Attacker Defender
Shots 76,675 59,595
Firepower 127,607,740 500,532,965
Absorbed by shields 9,026,271 2,578,338

Attacker

Xeraphim [Ue30] · fleet 1

Type Units Lost
Destroyer 4,314 −272

Xeraphim [Ue30] · fleet 2

Type Units Lost
Bomber 679 −33

Xeraphim [Ue30] · fleet 3

Type Units Lost
Battleship 3,129 −215

Xeraphim [Ue30] · fleet 4

Type Units Lost
Battlecruiser 11,171 −762

Xeraphim [Ue30] · fleet 5

Type Units Lost
Cruiser 19,298 −4,146

Xeraphim [Ue30] · fleet 6

Type Units Lost
Espionage Probe 10 −6,767

Defender

Bow

Type Units Lost
Small Cargo 79 −997
Large Cargo 164 −536
Light Fighter 189 −1,875
Heavy Fighter 18 −67
Cruiser 1,946 −1,923
Colony Ship 1 −2
Recycler 95 −155
Espionage Probe 10 −132
Solar Satellite 49 −453
Deathstar 50 0
Rocket Launcher 9,941 −113,061
Light Laser 4,495 −50,513
Heavy Laser 1 0
Gauss Cannon 111 −39
Plasma Turret 114 −6
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 4 of 6
Attacker Defender
Shots 65,807 18,257
Firepower 112,219,120 527,252,533
Absorbed by shields 3,878,093 1,406,512

Attacker

Xeraphim [Ue30] · fleet 1

Type Units Lost
Destroyer 4,210 −376

Xeraphim [Ue30] · fleet 2

Type Units Lost
Bomber 663 −49

Xeraphim [Ue30] · fleet 3

Type Units Lost
Battleship 3,028 −316

Xeraphim [Ue30] · fleet 4

Type Units Lost
Battlecruiser 10,857 −1,076

Xeraphim [Ue30] · fleet 5

Type Units Lost
Cruiser 18,254 −5,190

Xeraphim [Ue30] · fleet 6

Type Units Lost
Espionage Probe 7 −6,770

Defender

Bow

Type Units Lost
Small Cargo 5 −1,071
Large Cargo 10 −690
Light Fighter 6 −2,058
Heavy Fighter 1 −84
Cruiser 253 −3,616
Colony Ship 0 −3
Recycler 7 −243
Espionage Probe 0 −142
Solar Satellite 2 −500
Deathstar 50 0
Rocket Launcher 239 −122,763
Light Laser 103 −54,905
Heavy Laser 0 −1
Gauss Cannon 24 −126
Plasma Turret 76 −44
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 5 of 6
Attacker Defender
Shots 49,253 1,667
Firepower 88,880,480 470,963,875
Absorbed by shields 762,716 5,855,774

Attacker

Xeraphim [Ue30] · fleet 1

Type Units Lost
Destroyer 4,108 −478

Xeraphim [Ue30] · fleet 2

Type Units Lost
Bomber 648 −64

Xeraphim [Ue30] · fleet 3

Type Units Lost
Battleship 2,951 −393

Xeraphim [Ue30] · fleet 4

Type Units Lost
Battlecruiser 10,599 −1,334

Xeraphim [Ue30] · fleet 5

Type Units Lost
Cruiser 17,697 −5,747

Xeraphim [Ue30] · fleet 6

Type Units Lost
Espionage Probe 6 −6,771

Defender

Bow

Type Units Lost
Small Cargo 0 −1,076
Large Cargo 0 −700
Light Fighter 0 −2,064
Heavy Fighter 0 −85
Cruiser 0 −3,869
Colony Ship 0 −3
Recycler 0 −250
Espionage Probe 0 −142
Solar Satellite 0 −502
Deathstar 50 0
Rocket Launcher 0 −123,002
Light Laser 0 −55,008
Heavy Laser 0 −1
Gauss Cannon 0 −150
Plasma Turret 0 −120
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 6 of 6
Attacker Defender
Shots 36,009 705
Firepower 68,414,060 352,500,000
Absorbed by shields 415,610 6,480,000

Attacker

Xeraphim [Ue30] · fleet 1

Type Units Lost
Destroyer 4,024 −562

Xeraphim [Ue30] · fleet 2

Type Units Lost
Bomber 638 −74

Xeraphim [Ue30] · fleet 3

Type Units Lost
Battleship 2,902 −442

Xeraphim [Ue30] · fleet 4

Type Units Lost
Battlecruiser 10,384 −1,549

Xeraphim [Ue30] · fleet 5

Type Units Lost
Cruiser 17,356 −6,088

Xeraphim [Ue30] · fleet 6

Type Units Lost
Espionage Probe 6 −6,771

Defender

Bow destroyed

Type Units Lost
Small Cargo 0 −1,076
Large Cargo 0 −700
Light Fighter 0 −2,064
Heavy Fighter 0 −85
Cruiser 0 −3,869
Colony Ship 0 −3
Recycler 0 −250
Espionage Probe 0 −142
Solar Satellite 0 −502
Deathstar 0 −50
Rocket Launcher 0 −123,002
Light Laser 0 −55,008
Heavy Laser 0 −1
Gauss Cannon 0 −150
Plasma Turret 0 −120
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Wegen mehr Win hätte ich noch etwas warten können und mehr Xer und als Kugelfang SJ bauen können...aber er savte immer vom Plani auf TF trotz Mond drüber und ich konnte es irgendwann nicht mehr weiter aufschieben.
Der Sim sagte etwa +/- null voraus, wenn man Deut höher wichtet, dafür ging es dann doch noch deutlich besser aus als erwartet 🙂
Hatte erst KT zum opfern in der ersten Runde gegen die Def-Übermacht drin, aber dann mal die doppelte Zahl Spios ausprobiert und das sah besser aus.
Rips in der Def ist bei 50% der Flotte ins Tf halt einfach nix ^^

Comments

mächtiger Knall, gz dazu
nettes ding, gz 🙂
Schönes Ding
Gratzi zum fetten "DochNochWin" .. du Statistiker und knallharter Rechner 😉
(von Ur AlTerEgo mit altem saveKB-Namen)
wtf^^ gz

Menu

Account
Language
About