Skip to content
OGMem

[RFM] ilovesnow vs. [O-L-D] oOVickyOo

OGame.de Janice 2 comments

Result

The attacker won the battle.

Attacker

[RFM] ilovesnow

Total result
+22,658,910

7,305,000 units lost

Defender

[O-L-D] oOVickyOo

Total result
−52,890,910

49,167,500 units lost

Total results include 1 follow-up

Units destroyed
56,472,500
Loot
4,297,079
Debris field
23,765,000
Moon chance
20%
Rounds
5
Details
Total result by resource
Attacker Defender
Metal +13,778,293 −31,550,793
Crystal +7,385,848 −16,536,848
Deuterium +1,494,769 −4,803,269
Total +22,658,910 −52,890,910
Honour points −7,365 +1,427
How the total result adds up
Attacker Defender
Battle losses −7,305,000 −49,167,500
Loot +4,297,079 −4,297,079
Repaired defence +4,080,000
1 follow-up +1,665,331 −3,506,331
Missing debris +24,001,500
Total result +22,658,910 −52,890,910
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 2,203,302 1,026,957 1,066,820 4,297,079
Debris field 15,734,000 8,031,000 23,765,000
Follow-ups
Attacker Defender
Follow-up 1 +1,665,331 −3,506,331

Fleets

Attacker · [RFM] ilovesnow

Type Before Lost
Small Cargo 1,600 −266
Light Fighter 7,500 −1,293
Cruiser 670 −31
Battlecruiser 800 −2
3 fleets

ilovesnow [RFM] · fleet 1

Type Before After Lost
Small Cargo 1,600 1,334 −266
Light Fighter 7,500 6,207 −1,293

ilovesnow [RFM] · fleet 2

Type Before After Lost
Battlecruiser 800 798 −2

ilovesnow [RFM] · fleet 3

Type Before After Lost
Cruiser 670 639 −31

Defender · [O-L-D] oOVickyOo destroyed

Type Before Lost
Large Cargo 200 −200
Light Fighter 2,659 −2,659
Heavy Fighter 50 −50
Cruiser 100 −100
Battleship 100 −100
Recycler 110 −110
Espionage Probe 31 −31
Bomber 60 −60
Solar Satellite 45 −45
Destroyer 100 −100
Battlecruiser 10 −10
Rocket Launcher 701 −701
Light Laser 60 −60
Heavy Laser 37 −37
Gauss Cannon 50 −50
Ion Cannon 80 −80
Plasma Turret 11 −11
Small Shield Dome 1 −1
Large Shield Dome 1 −1

540 Rocket Launcher, 46 Light Laser, 24 Heavy Laser, 32 Gauss Cannon, 49 Ion Cannon, 8 Plasma Turret, 1 Large Shield Dome could be repaired.

Main comment

When I found this target, my fleet and recyclers were already all out for other attacks, so I couldn't attack immediately. Fortunately, he was still there when all my ships came back, so that's why this combat report is here 🙂 .

Comments

Hi, splitting the fleet can make other people hard to guess your returning time, so your fleet will be less likely to get attacked when they are returning.
nice 1 - but 1 Question:
was it better, to start in first line with small trans and the hunter - cause as you tell, your other fleet was otw? (or was it an mistake?)
it is no flame, only an Question- i dont wanna sim myself
This post has been edited 2 times, last edit on 02/09/2019 22:15 by KnoffHoffShow

Menu

Account
Language
About