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Bunkerbash - Next

OGame.de Indus 06/09/2019 10:09

Result

The attacker won the battle.

Attacker

[Ltls] eXeCute, [Ltls] Cortex

Total result
+29,911,596

71,564,000 units lost

Defender

Schorsch

Total result
−164,203,096

232,318,000 units lost

Total results include 1 harvest report

Units destroyed
303,882,000
Loot
1,808,096
Debris field
99,667,500
Rounds
5
Details
Total result by resource
Attacker Defender
Metal +18,052,044 −104,238,044
Crystal +13,590,649 −51,059,149
Deuterium −1,731,097 −8,905,903
Total +29,911,596 −164,203,096
Honour points −23,535 +11,728
How the total result adds up
Attacker Defender
Battle losses −71,564,000 −232,318,000
Loot +1,808,096 −1,808,096
Repaired defence +69,923,000
1 harvest report +99,667,500
Total result +29,911,596 −164,203,096
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 953,544 372,649 481,903 1,808,096
Debris field 66,750,500 32,917,000 99,667,500
Harvested 66,750,500 32,917,000 99,667,500
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 66,750,500 32,917,000 99,667,500

Fleets

Attacker · 2 players

Type Before Lost
Light Fighter 57,763 −11,457
Heavy Fighter 19 −1
Cruiser 6,725 −349
Battleship 3,165 −117
Battlecruiser 2,649 −101
6 fleets

eXeCute [Ltls] · fleet 1

Type Before After Lost
Battleship 2,001 1,922 −79
Battlecruiser 2,002 1,923 −79

Cortex [Ltls] · fleet 1

Type Before After Lost
Battleship 1,164 1,126 −38
Battlecruiser 647 625 −22

Cortex [Ltls] · fleet 2

Type Before After Lost
Cruiser 2,087 1,984 −103

eXeCute [Ltls] · fleet 2

Type Before After Lost
Light Fighter 31,424 24,990 −6,434
Heavy Fighter 19 18 −1

Cortex [Ltls] · fleet 3

Type Before After Lost
Light Fighter 26,339 21,316 −5,023

eXeCute [Ltls] · fleet 3

Type Before After Lost
Cruiser 4,638 4,392 −246

Defender · Schorsch destroyed

Type Before Lost
Large Cargo 392 −392
Light Fighter 11,442 −11,442
Heavy Fighter 1,156 −1,156
Cruiser 61 −61
Battleship 187 −187
Recycler 100 −100
Espionage Probe 100 −100
Bomber 51 −51
Solar Satellite 250 −250
Destroyer 113 −113
Deathstar 4 −4
Battlecruiser 9 −9
Rocket Launcher 27,465 −27,465
Light Laser 5,948 −5,948
Heavy Laser 680 −680
Gauss Cannon 102 −102
Ion Cannon 344 −344
Plasma Turret 126 −126
Small Shield Dome 1 −1
Large Shield Dome 1 −1

20,873 Rocket Launcher, 4,639 Light Laser, 483 Heavy Laser, 71 Gauss Cannon, 206 Ion Cannon, 82 Plasma Turret, 1 Large Shield Dome could be repaired.

All 5 rounds in detail

Round 1 of 5
Attacker Defender
Shots 87,505 49,383
Firepower 43,513,750 372,013,908
Absorbed by shields 1,905,267 2,214,494

Attacker

eXeCute [Ltls] · fleet 1

Type Units Lost
Battleship 1,977 −24
Battlecruiser 1,972 −30

Cortex [Ltls] · fleet 1

Type Units Lost
Battleship 1,153 −11
Battlecruiser 644 −3

Cortex [Ltls] · fleet 2

Type Units Lost
Cruiser 2,051 −36

eXeCute [Ltls] · fleet 2

Type Units Lost
Light Fighter 28,576 −2,848
Heavy Fighter 19 0

Cortex [Ltls] · fleet 3

Type Units Lost
Light Fighter 24,290 −2,049

eXeCute [Ltls] · fleet 3

Type Units Lost
Cruiser 4,563 −75

Defender

Schorsch

Type Units Lost
Large Cargo 273 −119
Light Fighter 5,883 −5,559
Heavy Fighter 809 −347
Cruiser 57 −4
Battleship 187 0
Recycler 90 −10
Espionage Probe 30 −70
Bomber 51 0
Solar Satellite 115 −135
Destroyer 113 0
Deathstar 4 0
Battlecruiser 9 0
Rocket Launcher 12,119 −15,346
Light Laser 2,685 −3,263
Heavy Laser 464 −216
Gauss Cannon 99 −3
Ion Cannon 300 −44
Plasma Turret 126 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 5
Attacker Defender
Shots 79,683 23,908
Firepower 39,974,875 214,580,490
Absorbed by shields 1,082,167 1,591,946

Attacker

eXeCute [Ltls] · fleet 1

Type Units Lost
Battleship 1,963 −38
Battlecruiser 1,959 −43

Cortex [Ltls] · fleet 1

Type Units Lost
Battleship 1,143 −21
Battlecruiser 638 −9

Cortex [Ltls] · fleet 2

Type Units Lost
Cruiser 2,029 −58

eXeCute [Ltls] · fleet 2

Type Units Lost
Light Fighter 26,314 −5,110
Heavy Fighter 19 0

Cortex [Ltls] · fleet 3

Type Units Lost
Light Fighter 22,423 −3,916

eXeCute [Ltls] · fleet 3

Type Units Lost
Cruiser 4,508 −130

Defender

Schorsch

Type Units Lost
Large Cargo 101 −291
Light Fighter 1,139 −10,303
Heavy Fighter 292 −864
Cruiser 32 −29
Battleship 176 −11
Recycler 39 −61
Espionage Probe 4 −96
Bomber 51 0
Solar Satellite 15 −235
Destroyer 113 0
Deathstar 4 0
Battlecruiser 9 0
Rocket Launcher 1,518 −25,947
Light Laser 376 −5,572
Heavy Laser 169 −511
Gauss Cannon 80 −22
Ion Cannon 197 −147
Plasma Turret 124 −2
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 5
Attacker Defender
Shots 68,807 4,661
Firepower 32,844,625 73,249,299
Absorbed by shields 260,838 849,044

Attacker

eXeCute [Ltls] · fleet 1

Type Units Lost
Battleship 1,955 −46
Battlecruiser 1,956 −46

Cortex [Ltls] · fleet 1

Type Units Lost
Battleship 1,140 −24
Battlecruiser 636 −11

Cortex [Ltls] · fleet 2

Type Units Lost
Cruiser 2,016 −71

eXeCute [Ltls] · fleet 2

Type Units Lost
Light Fighter 25,542 −5,882
Heavy Fighter 19 0

Cortex [Ltls] · fleet 3

Type Units Lost
Light Fighter 21,796 −4,543

eXeCute [Ltls] · fleet 3

Type Units Lost
Cruiser 4,479 −159

Defender

Schorsch

Type Units Lost
Large Cargo 0 −392
Light Fighter 0 −11,442
Heavy Fighter 0 −1,156
Cruiser 2 −59
Battleship 30 −157
Recycler 1 −99
Espionage Probe 0 −100
Bomber 20 −31
Solar Satellite 0 −250
Destroyer 85 −28
Deathstar 4 0
Battlecruiser 4 −5
Rocket Launcher 0 −27,465
Light Laser 0 −5,948
Heavy Laser 0 −680
Gauss Cannon 4 −98
Ion Cannon 6 −338
Plasma Turret 63 −63
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 4 of 5
Attacker Defender
Shots 59,927 819
Firepower 25,371,875 300,057,754
Absorbed by shields 69,922 637,493

Attacker

eXeCute [Ltls] · fleet 1

Type Units Lost
Battleship 1,937 −64
Battlecruiser 1,937 −65

Cortex [Ltls] · fleet 1

Type Units Lost
Battleship 1,133 −31
Battlecruiser 628 −19

Cortex [Ltls] · fleet 2

Type Units Lost
Cruiser 1,997 −90

eXeCute [Ltls] · fleet 2

Type Units Lost
Light Fighter 25,184 −6,240
Heavy Fighter 19 0

Cortex [Ltls] · fleet 3

Type Units Lost
Light Fighter 21,486 −4,853

eXeCute [Ltls] · fleet 3

Type Units Lost
Cruiser 4,428 −210

Defender

Schorsch

Type Units Lost
Large Cargo 0 −392
Light Fighter 0 −11,442
Heavy Fighter 0 −1,156
Cruiser 0 −61
Battleship 0 −187
Recycler 0 −100
Espionage Probe 0 −100
Bomber 0 −51
Solar Satellite 0 −250
Destroyer 0 −113
Deathstar 4 0
Battlecruiser 0 −9
Rocket Launcher 0 −27,465
Light Laser 0 −5,948
Heavy Laser 0 −680
Gauss Cannon 0 −102
Ion Cannon 0 −344
Plasma Turret 0 −126
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 5 of 5
Attacker Defender
Shots 58,749 456
Firepower 24,429,625 228,000,000
Absorbed by shields 40,815 499,200

Attacker

eXeCute [Ltls] · fleet 1

Type Units Lost
Battleship 1,922 −79
Battlecruiser 1,923 −79

Cortex [Ltls] · fleet 1

Type Units Lost
Battleship 1,126 −38
Battlecruiser 625 −22

Cortex [Ltls] · fleet 2

Type Units Lost
Cruiser 1,984 −103

eXeCute [Ltls] · fleet 2

Type Units Lost
Light Fighter 24,990 −6,434
Heavy Fighter 18 −1

Cortex [Ltls] · fleet 3

Type Units Lost
Light Fighter 21,316 −5,023

eXeCute [Ltls] · fleet 3

Type Units Lost
Cruiser 4,392 −246

Defender

Schorsch destroyed

Type Units Lost
Large Cargo 0 −392
Light Fighter 0 −11,442
Heavy Fighter 0 −1,156
Cruiser 0 −61
Battleship 0 −187
Recycler 0 −100
Espionage Probe 0 −100
Bomber 0 −51
Solar Satellite 0 −250
Destroyer 0 −113
Deathstar 0 −4
Battlecruiser 0 −9
Rocket Launcher 0 −27,465
Light Laser 0 −5,948
Heavy Laser 0 −680
Gauss Cannon 0 −102
Ion Cannon 0 −344
Plasma Turret 0 −126
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Die Frage lautete, ob man wieder Hunderte von Iraks benutzt um diesen Bunker zu rasieren oder eine AKS Aktion draus macht. Ich habe mich für die sozialere Variante entschieden und execute hinzugezogen, auch wenn es weniger Win bedeutete. Der Rest war Formsache 🙂

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