Chaos vs. NotDatActive
Result
The attacker won the battle.
Attacker
Chaos
- Total result
- +859,947
16,000 units lost
Defender
NotDatActive
- Total result
- −907,947
128,000 units lost
- Units destroyed
- 144,000
- Loot
- 875,947
- Debris field
- 8,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | −7,985 | −24,015 |
| Crystal | −4,361 | −11,639 |
| Deuterium | +872,293 | −872,293 |
| Total | +859,947 | −907,947 |
| Honour points | +11 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −16,000 | −128,000 |
| Loot | +875,947 | −875,947 |
| Repaired defence | +96,000 | |
| Total result | +859,947 | −907,947 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (75%) | 15 | 3,639 | 872,293 | 875,947 |
| Debris field | 4,000 | 4,000 | 8,000 |
Fleets
Attacker · Chaos
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 400 | −4 |
| Cruiser | 70 | 0 |
Defender · NotDatActive destroyed
| Type | Before | Lost |
|---|---|---|
| Light Laser | 64 | −64 |
48 Light Laser could be repaired.