Skip to content
OGMem

Botter down

OGame.de Kalyke 2 comments

Result

The attacker won the battle.

Attacker

[Tuffis] Plastefuchs

Total result
+36,395,220

8,591,000 units lost

Defender

[T-K] ZypeX

Total result
−71,143,220

68,662,000 units lost

Total results include 1 harvest report

Units destroyed
77,253,000
Loot
4,455,220
Debris field
39,917,800
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +18,993,323 −33,635,073
Crystal +16,688,823 −28,120,073
Deuterium +713,074 −9,388,074
Total +36,395,220 −71,143,220
Honour points +10,346 +1,739
How the total result adds up
Attacker Defender
Battle losses −8,591,000 −68,662,000
Loot +4,455,220 −4,455,220
Repaired defence +1,974,000
1 harvest report +40,531,000
Total result +36,395,220 −71,143,220
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 1,485,073 1,485,073 1,485,074 4,455,220
Debris field 22,392,500 17,525,300 39,917,800
Harvested 22,738,250 17,792,750 40,531,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 22,738,250 17,792,750 40,531,000

Fleets

Attacker · [Tuffis] Plastefuchs

Type Before Lost
Cruiser 1,992 −191
Battleship 472 −14
Espionage Probe 3 −2
Battlecruiser 1,432 −26
4 fleets

Plastefuchs [Tuffis] · fleet 1

Weapons 120% · Shields 110% · Armour 120%

Type Before After Lost
Cruiser 1,992 1,801 −191
Battleship 472 458 −14
Battlecruiser 1,432 1,406 −26

Plastefuchs [Tuffis] · fleet 2

Weapons 120% · Shields 110% · Armour 120%

Type Before After Lost
Espionage Probe 1 1 0

Plastefuchs [Tuffis] · fleet 3 destroyed

Weapons 120% · Shields 110% · Armour 120%

Type Before After Lost
Espionage Probe 1 0 −1

Plastefuchs [Tuffis] · fleet 4 destroyed

Weapons 120% · Shields 110% · Armour 120%

Type Before After Lost
Espionage Probe 1 0 −1

Defender · [T-K] ZypeX destroyed

Weapons 110% · Shields 100% · Armour 110%

Type Before Lost
Large Cargo 263 −263
Light Fighter 575 −575
Heavy Fighter 2 −2
Cruiser 252 −252
Battleship 92 −92
Recycler 70 −70
Espionage Probe 14 −14
Bomber 11 −11
Destroyer 29 −29
Deathstar 1 −1
Battlecruiser 377 −377
Rocket Launcher 886 −886
Light Laser 27 −27
Heavy Laser 6 −6
Gauss Cannon 8 −8
Ion Cannon 3 −3
Plasma Turret 1 −1
Large Shield Dome 1 −1

762 Rocket Launcher, 25 Light Laser, 4 Heavy Laser, 2 Ion Cannon, 6 Gauss Cannon, 1 Plasma Turret could be repaired.

Main comment

Permanente Akti, regelmäßig wird ca. 1 Minute vor Flottenankunft per Statio gesaved, Akti immer nur auf einer Kolo - Wer da was Schlimmes denkt ... ?!

Trotzdem nicht undownbar - Wenn auch mit viel Re-Klicken etc. verbunden. Aber einer muss es ja machen - JaDa saß im selben System, hat ihn aber offenbar nicht zu fassen gekriegt. Ärgerlich.

Comments

Achso, stimmt, Fleet verlegen geht ja nur mit Gate. Hab ich vergessen, Mea Culpa Brudi. Wie ist denn meine Fleet auf die Kolo gekommen, ohne Sprungtor oO
mein sprungtor ist gestern erst fertig geworden, vielleicht hirn einschalten

Menu

Account
Language
About