Nevermind vs. DJ_Wade
Result
The attacker won the battle.
Attacker
Nevermind
- Total result
- +41,762,260
0 units lost
Defender
DJ_Wade
- Total result
- −41,774,260
58,000 units lost
- Units destroyed
- 58,000
- Loot
- 41,762,260
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +31,530,317 | −31,542,317 |
| Crystal | +9,890,600 | −9,890,600 |
| Deuterium | +341,343 | −341,343 |
| Total | +41,762,260 | −41,774,260 |
| Honour points | −4 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −58,000 |
| Loot | +41,762,260 | −41,762,260 |
| Repaired defence | +46,000 | |
| Total result | +41,762,260 | −41,774,260 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 31,530,317 | 9,890,600 | 341,343 | 41,762,260 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · Nevermind
Weapons 170% · Shields 170% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 7,500 | 0 |
| Battlecruiser | 250 | 0 |
Defender · DJ_Wade destroyed
Weapons 160% · Shields 160% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 28 | −28 |
| Light Laser | 1 | −1 |
22 Rocket Launcher, 1 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 7,750 | 29 |
| Firepower | 570,000 | 6,084 |
| Absorbed by shields | 964 | 1,521 |
Attacker
Nevermind
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 7,500 | 0 |
| Battlecruiser | 250 | 0 |
Defender
DJ_Wade destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −28 |
| Light Laser | 0 | −1 |