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OGMem

Mindhunter vs. trooper

OGame.de Fenrir

Result

The attacker won the battle.

Attacker

Mindhunter

Total result
+5,513,400

1,740,000 units lost

Defender

trooper

Total result
−15,965,400

23,729,000 units lost

Units destroyed
25,469,000
Loot
7,253,400
Debris field
810,000
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +4,134,954 −13,328,954
Crystal +529,540 −1,615,540
Deuterium +848,906 −1,020,906
Total +5,513,400 −15,965,400
Honour points −1,762 +413
How the total result adds up
Attacker Defender
Battle losses −1,740,000 −23,729,000
Loot +7,253,400 −7,253,400
Repaired defence +15,017,000
Total result +5,513,400 −15,965,400
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 5,334,954 949,540 968,906 7,253,400
Debris field 600,000 210,000 810,000

Fleets

Attacker · Mindhunter

Weapons 180% · Shields 180% · Armour 180%

Type Before Lost
Cruiser 5,555 −60

Defender · trooper destroyed

Weapons 160% · Shields 140% · Armour 150%

Type Before Lost
Rocket Launcher 9,228 −9,228
Heavy Laser 3 −3
Gauss Cannon 109 −109
Ion Cannon 152 −152

5,537 Rocket Launcher, 3 Heavy Laser, 83 Gauss Cannon, 106 Ion Cannon could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 45,065 9,492
Firepower 50,472,800 2,292,394
Absorbed by shields 636,720 681,590

Attacker

Mindhunter

Type Units Lost
Cruiser 5,519 −36

Defender

trooper

Type Units Lost
Rocket Launcher 91 −9,137
Heavy Laser 0 −3
Gauss Cannon 43 −66
Ion Cannon 15 −137
Round 2 of 2
Attacker Defender
Shots 12,372 149
Firepower 13,856,640 147,758
Absorbed by shields 20,580 43,202

Attacker

Mindhunter

Type Units Lost
Cruiser 5,495 −60

Defender

trooper destroyed

Type Units Lost
Rocket Launcher 0 −9,228
Heavy Laser 0 −3
Gauss Cannon 0 −109
Ion Cannon 0 −152

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