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[CCCP] Al Capone vs. [MBC] Good_bye

OGame.de Libra 1 comment

Result

The attacker won the battle.

Attacker

[CCCP] Al Capone

Total result
+1,049,730,442

81,192,000 units lost

Defender

[MBC] Good_bye

Total result
−1,479,877,842

593,449,000 units lost

Total results include 4 follow-ups · 2 harvest reports

Units destroyed
674,641,000
Loot
528,110,491
Debris field
241,634,400
Rounds
5
Details
Total result by resource
Attacker Defender
Metal +482,938,082 −786,232,182
Crystal +187,264,719 −307,412,019
Deuterium +379,527,641 −386,233,641
Total +1,049,730,442 −1,479,877,842
Honour points −35,210 +70,348
How the total result adds up
Attacker Defender
Battle losses −81,192,000 −593,449,000
Loot +528,110,491 −528,110,491
Repaired defence +271,215,000
4 follow-ups +74,523,351 −629,533,351
2 harvest reports +528,288,600
Total result +1,049,730,442 −1,479,877,842
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 262,299,828 69,925,429 195,885,234 528,110,491
Debris field 133,434,000 108,200,400 241,634,400
Harvested 341,048,400 187,240,200 528,288,600
Follow-ups
Attacker Defender
Follow-up 1 +100,411,062 −295,281,062
Follow-up 2 +44,815,715 −174,453,715
Follow-up 3 −45,639,413 −99,748,587
Follow-up 4 −25,064,013 −60,049,987
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 201,259,800 187,240,200 388,500,000
Harvest report 2 139,788,600 0 139,788,600

Fleets

Attacker · [CCCP] Al Capone

Type Before Lost
Small Cargo 52,000 −2,274
Light Fighter 400,000 −18,009
Battleship 500 −1
3 fleets

Al Capone [CCCP] · fleet 1

Weapons 210% · Shields 200% · Armour 200%

Type Before After Lost
Battleship 500 499 −1

Al Capone [CCCP] · fleet 2

Weapons 210% · Shields 200% · Armour 200%

Type Before After Lost
Light Fighter 400,000 381,991 −18,009

Al Capone [CCCP] · fleet 3

Weapons 210% · Shields 200% · Armour 200%

Type Before After Lost
Small Cargo 52,000 49,726 −2,274

Defender · [MBC] Good_bye destroyed

Weapons 200% · Shields 200% · Armour 210%

Type Before Lost
Large Cargo 22,000 −22,000
Rocket Launcher 77,149 −77,149
Light Laser 26,600 −26,600
Heavy Laser 1,900 −1,900
Gauss Cannon 465 −465
Ion Cannon 4,632 −4,632
Plasma Turret 403 −403
Large Shield Dome 1 −1

65,577 Rocket Launcher, 20,216 Light Laser, 1,558 Heavy Laser, 3,984 Ion Cannon, 349 Gauss Cannon, 326 Plasma Turret could be repaired.

All 5 rounds in detail

Round 1 of 5
Attacker Defender
Shots 452,500 133,150
Firepower 64,330,000 35,496,663
Absorbed by shields 3,243,486 11,008,878

Attacker

Al Capone [CCCP] · fleet 1

Type Units Lost
Battleship 500 0

Al Capone [CCCP] · fleet 2

Type Units Lost
Light Fighter 392,742 −7,258

Al Capone [CCCP] · fleet 3

Type Units Lost
Small Cargo 51,051 −949

Defender

Good_bye [MBC]

Type Units Lost
Large Cargo 21,797 −203
Rocket Launcher 26,881 −50,268
Light Laser 9,653 −16,947
Heavy Laser 1,866 −34
Gauss Cannon 465 0
Ion Cannon 4,618 −14
Plasma Turret 403 0
Large Shield Dome 1 0
Round 2 of 5
Attacker Defender
Shots 444,293 65,684
Firepower 63,190,775 18,313,398
Absorbed by shields 1,563,048 9,409,382

Attacker

Al Capone [CCCP] · fleet 1

Type Units Lost
Battleship 499 −1

Al Capone [CCCP] · fleet 2

Type Units Lost
Light Fighter 386,059 −13,941

Al Capone [CCCP] · fleet 3

Type Units Lost
Small Cargo 50,226 −1,774

Defender

Good_bye [MBC]

Type Units Lost
Large Cargo 12,296 −9,704
Rocket Launcher 506 −76,643
Light Laser 253 −26,347
Heavy Laser 1,058 −842
Gauss Cannon 463 −2
Ion Cannon 4,571 −61
Plasma Turret 403 0
Large Shield Dome 1 0
Round 3 of 5
Attacker Defender
Shots 436,784 19,551
Firepower 62,139,435 8,387,133
Absorbed by shields 398,688 8,997,893

Attacker

Al Capone [CCCP] · fleet 1

Type Units Lost
Battleship 499 −1

Al Capone [CCCP] · fleet 2

Type Units Lost
Light Fighter 382,888 −17,112

Al Capone [CCCP] · fleet 3

Type Units Lost
Small Cargo 49,828 −2,172

Defender

Good_bye [MBC]

Type Units Lost
Large Cargo 1 −21,999
Rocket Launcher 0 −77,149
Light Laser 0 −26,600
Heavy Laser 0 −1,900
Gauss Cannon 337 −128
Ion Cannon 685 −3,947
Plasma Turret 403 0
Large Shield Dome 1 0
Round 4 of 5
Attacker Defender
Shots 433,215 1,427
Firepower 61,641,960 5,047,368
Absorbed by shields 42,708 1,662,380

Attacker

Al Capone [CCCP] · fleet 1

Type Units Lost
Battleship 499 −1

Al Capone [CCCP] · fleet 2

Type Units Lost
Light Fighter 381,991 −18,009

Al Capone [CCCP] · fleet 3

Type Units Lost
Small Cargo 49,726 −2,274

Defender

Good_bye [MBC]

Type Units Lost
Large Cargo 0 −22,000
Rocket Launcher 0 −77,149
Light Laser 0 −26,600
Heavy Laser 0 −1,900
Gauss Cannon 0 −465
Ion Cannon 0 −4,632
Plasma Turret 0 −403
Large Shield Dome 1 0
Round 5 of 5
Attacker Defender
Shots 432,216 1
Firepower 61,501,395 3
Absorbed by shields 3 30,900

Attacker

Al Capone [CCCP] · fleet 1

Type Units Lost
Battleship 499 −1

Al Capone [CCCP] · fleet 2

Type Units Lost
Light Fighter 381,991 −18,009

Al Capone [CCCP] · fleet 3

Type Units Lost
Small Cargo 49,726 −2,274

Defender

Good_bye [MBC] destroyed

Type Units Lost
Large Cargo 0 −22,000
Rocket Launcher 0 −77,149
Light Laser 0 −26,600
Heavy Laser 0 −1,900
Gauss Cannon 0 −465
Ion Cannon 0 −4,632
Plasma Turret 0 −403
Large Shield Dome 0 −1

Comments

Gratz nice farm 🙂

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