Skip to content
OGMem

Al Capone vs. Good_bye

OGame.de Libra

Result

The attacker won the battle.

Attacker

Al Capone

Total result
−25,064,013

59,624,000 units lost

Defender

Good_bye

Total result
−60,049,987

151,179,000 units lost

Units destroyed
210,803,000
Loot
34,559,987
Debris field
41,736,800
Rounds
5
Details
Total result by resource
Attacker Defender
Metal −26,348,179 −35,251,821
Crystal −10,958,661 −10,783,339
Deuterium +12,242,827 −14,014,827
Total −25,064,013 −60,049,987
Honour points −4,631 +9,696
How the total result adds up
Attacker Defender
Battle losses −59,624,000 −151,179,000
Loot +34,559,987 −34,559,987
Repaired defence +125,689,000
Total result −25,064,013 −60,049,987
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 17,946,821 4,370,339 12,242,827 34,559,987
Debris field 31,006,500 10,730,300 41,736,800

Fleets

Attacker · Al Capone

Weapons 210% · Shields 200% · Armour 200%

Type Before Lost
Small Cargo 3,000 −423
Light Fighter 100,000 −14,423
Battleship 500 −4

Defender · Good_bye destroyed

Weapons 200% · Shields 200% · Armour 210%

Type Before Lost
Rocket Launcher 31,086 −31,086
Light Laser 9,211 −9,211
Heavy Laser 990 −990
Gauss Cannon 233 −233
Ion Cannon 2,628 −2,628
Plasma Turret 254 −254

25,801 Rocket Launcher, 7,829 Light Laser, 881 Heavy Laser, 217 Gauss Cannon, 2,234 Ion Cannon, 196 Plasma Turret could be repaired.

All 5 rounds in detail

Round 1 of 5
Attacker Defender
Shots 103,500 44,402
Firepower 17,095,000 15,203,940
Absorbed by shields 1,131,276 3,650,024

Attacker

Al Capone

Type Units Lost
Light Fighter 95,240 −4,760
Battleship 500 0
Small Cargo 2,877 −123

Defender

Good_bye

Type Units Lost
Rocket Launcher 16,665 −14,421
Light Laser 5,053 −4,158
Heavy Laser 974 −16
Gauss Cannon 232 −1
Ion Cannon 2,604 −24
Plasma Turret 254 0
Round 2 of 5
Attacker Defender
Shots 98,617 25,782
Firepower 16,355,355 10,469,400
Absorbed by shields 715,260 3,394,124

Attacker

Al Capone

Type Units Lost
Light Fighter 89,856 −10,144
Battleship 499 −1
Small Cargo 2,715 −285

Defender

Good_bye

Type Units Lost
Rocket Launcher 2,228 −28,858
Light Laser 838 −8,373
Heavy Laser 859 −131
Gauss Cannon 228 −5
Ion Cannon 2,561 −67
Plasma Turret 254 0
Round 3 of 5
Attacker Defender
Shots 93,070 6,968
Firepower 15,515,305 5,621,220
Absorbed by shields 212,400 4,657,808

Attacker

Al Capone

Type Units Lost
Light Fighter 87,114 −12,886
Battleship 498 −2
Small Cargo 2,620 −380

Defender

Good_bye

Type Units Lost
Rocket Launcher 1 −31,085
Light Laser 0 −9,211
Heavy Laser 24 −966
Gauss Cannon 217 −16
Ion Cannon 1,857 −771
Plasma Turret 254 0
Round 4 of 5
Attacker Defender
Shots 90,232 2,353
Firepower 15,085,770 3,855,990
Absorbed by shields 75,030 3,240,968

Attacker

Al Capone

Type Units Lost
Light Fighter 85,803 −14,197
Battleship 496 −4
Small Cargo 2,581 −419

Defender

Good_bye

Type Units Lost
Rocket Launcher 0 −31,086
Light Laser 0 −9,211
Heavy Laser 0 −990
Gauss Cannon 0 −233
Ion Cannon 0 −2,628
Plasma Turret 230 −24
Round 5 of 5
Attacker Defender
Shots 88,880 230
Firepower 14,875,780 2,070,000
Absorbed by shields 6,900 209,300

Attacker

Al Capone

Type Units Lost
Light Fighter 85,577 −14,423
Battleship 496 −4
Small Cargo 2,577 −423

Defender

Good_bye destroyed

Type Units Lost
Rocket Launcher 0 −31,086
Light Laser 0 −9,211
Heavy Laser 0 −990
Gauss Cannon 0 −233
Ion Cannon 0 −2,628
Plasma Turret 0 −254

Menu

Account
Language
About