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OGMem

Guerilla What?

OGame.de Leda 1 comment

Result

The attacker won the battle.

Attacker

[UNCV] KarlMarx

Total result
+500,131,157

52,488,000 units lost

Defender

[OBC] Guerill4krieger

Total result
−679,309,657

466,507,000 units lost

Total results include 9 follow-ups · 3 harvest reports

Units destroyed
518,995,000
Loot
357,886
Debris field
386,295,200
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +303,458,364 −382,825,264
Crystal +178,212,660 −227,542,760
Deuterium +18,460,133 −68,941,633
Total +500,131,157 −679,309,657
Honour points −81,769 +2,467
How the total result adds up
Attacker Defender
Battle losses −52,488,000 −466,507,000
Loot +357,886 −357,886
9 follow-ups +49,136,271 −212,444,771
3 harvest reports +503,125,000
Total result +500,131,157 −679,309,657
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 0 100 357,786 357,886
Debris field 248,104,800 138,190,400 386,295,200
Harvested 309,539,600 193,585,400 503,125,000
Follow-ups
Attacker Defender
Follow-up 1 +10,305,733 −121,953,233
Follow-up 2 +8,567,985 −9,282,985
Follow-up 3 +6,526,651 −31,456,151
Follow-up 4 +6,215,633 −20,758,133
Follow-up 5 +4,384,632 −4,708,632
Follow-up 6 +4,111,854 −14,755,854
Follow-up 7 +3,588,411 −3,588,411
Follow-up 8 +3,379,445 −3,885,445
Follow-up 9 +2,055,927 −2,055,927
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 259,258,400 145,664,600 404,923,000
Harvest report 2 43,970,800 43,171,200 87,142,000
Harvest report 3 6,310,400 4,749,600 11,060,000

Fleets

Attacker · [UNCV] KarlMarx

Type Before Lost
Small Cargo 66,666 −10,459
Cruiser 11,111 −338
Battlecruiser 11,111 −10
2 fleets

KarlMarx [UNCV] · fleet 1

Weapons 170% · Shields 170% · Armour 160%

Type Before After Lost
Small Cargo 66,666 56,207 −10,459

KarlMarx [UNCV] · fleet 2

Weapons 170% · Shields 170% · Armour 160%

Type Before After Lost
Cruiser 11,111 10,773 −338
Battlecruiser 11,111 11,101 −10

Defender · [OBC] Guerill4krieger destroyed

Weapons 100% · Shields 100% · Armour 110%

Type Before Lost
Small Cargo 691 −691
Light Fighter 18,582 −18,582
Cruiser 4,305 −4,305
Battleship 943 −943
Recycler 250 −250
Destroyer 1,342 −1,342
Battlecruiser 364 −364
Reaper 30 −30

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 106,321 27,139
Firepower 54,444,378 14,349,610
Absorbed by shields 1,929,217 2,376,191

Attacker

KarlMarx [UNCV] · fleet 1

Type Units Lost
Small Cargo 61,938 −4,728

KarlMarx [UNCV] · fleet 2

Type Units Lost
Cruiser 11,012 −99
Battlecruiser 11,110 −1

Defender

Guerill4krieger [OBC]

Type Units Lost
Small Cargo 147 −544
Light Fighter 4,165 −14,417
Cruiser 2,953 −1,352
Battleship 909 −34
Recycler 117 −133
Destroyer 1,340 −2
Battlecruiser 359 −5
Reaper 30 0
Round 2 of 4
Attacker Defender
Shots 94,920 10,612
Firepower 49,363,074 11,718,004
Absorbed by shields 1,195,928 2,384,907

Attacker

KarlMarx [UNCV] · fleet 1

Type Units Lost
Small Cargo 58,046 −8,620

KarlMarx [UNCV] · fleet 2

Type Units Lost
Cruiser 10,888 −223
Battlecruiser 11,105 −6

Defender

Guerill4krieger [OBC]

Type Units Lost
Small Cargo 5 −686
Light Fighter 158 −18,424
Cruiser 415 −3,890
Battleship 441 −502
Recycler 8 −242
Destroyer 1,153 −189
Battlecruiser 220 −144
Reaper 27 −3
Round 3 of 4
Attacker Defender
Shots 85,156 2,833
Firepower 42,671,828 7,103,466
Absorbed by shields 495,321 1,716,249

Attacker

KarlMarx [UNCV] · fleet 1

Type Units Lost
Small Cargo 56,238 −10,428

KarlMarx [UNCV] · fleet 2

Type Units Lost
Cruiser 10,774 −337
Battlecruiser 11,101 −10

Defender

Guerill4krieger [OBC]

Type Units Lost
Small Cargo 0 −691
Light Fighter 0 −18,582
Cruiser 0 −4,305
Battleship 1 −942
Recycler 0 −250
Destroyer 29 −1,313
Battlecruiser 2 −362
Reaper 2 −28
Round 4 of 4
Attacker Defender
Shots 78,666 36
Firepower 34,184,904 134,800
Absorbed by shields 4,347 85,287

Attacker

KarlMarx [UNCV] · fleet 1

Type Units Lost
Small Cargo 56,207 −10,459

KarlMarx [UNCV] · fleet 2

Type Units Lost
Cruiser 10,773 −338
Battlecruiser 11,101 −10

Defender

Guerill4krieger [OBC] destroyed

Type Units Lost
Small Cargo 0 −691
Light Fighter 0 −18,582
Cruiser 0 −4,305
Battleship 0 −943
Recycler 0 −250
Destroyer 0 −1,342
Battlecruiser 0 −364
Reaper 0 −30

Main comment

Erklärung der Strategie des Guerilla-Kriege(r)s:

Ein entscheidendes Kennzeichen der Guerilla ist ihre hohe Mobilität und Flexibilität, oft kombiniert mit dem Fehlen der Identifizierbarkeit als „rechtmäßiger Kombattant“. Guerilla-Einheiten sind in ständiger Bewegung, um dem militärisch überlegenen Gegner auszuweichen. Ihr Erfolg ist davon abhängig, ob es ihnen gelingt, die Entscheidung darüber zu behalten, an welchem Ort, zu welcher Zeit und unter welchen Bedingungen die militärische Konfrontation mit dem Gegner stattfindet. Die klassische Landguerillatruppe operiert meist aus den Bergen oder aus Dschungelgebieten heraus, welche beide optimales Rückzugsgebiet bilden.

Im Universum hatte er zu wenig Deckung und nach tagelanger Aktivität ist er wohl mal eingepennt.

Ich nutze deine Ressourcen für meinen eigenen Kampf für den marxistischen Sozialismus! 🙂

Comments

Das schaut mir aber doch eher nach Raubtier-Kapitalismus aus 🤔
Schickes Ding.

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