Battle in universe OGame.ru Merkur!

The following fleets met in battle:
Пираты vs. NERF EXPO FIX BUGS


Attacker Пираты
Type Light Fighter Deathstar
Total 5 406.019

 

Defender NERF EXPO FIX BUGS
Type Deathstar Espionage Probe
Total 1.339.997 1

The attacking fleet fires 406.024 times with a total firepower of 81.203.800.250 at the defender. The defending shields absorb 61.324.900.250 damage.
In total, the defending fleet fires 1.340.017 times with a total firepower of 348.404.160.000 at the attacker. The attackers shields absorb 62.570.720.160 damage.


Attacker Пираты
Type Light Fighter Deathstar
Total 0 (-5) 350.431 (-55.588)

 

Defender NERF EXPO FIX BUGS
Type Deathstar Espionage Probe
Total 1.339.994 (-3) 1

The attacking fleet fires 350.431 times with a total firepower of 70.086.200.000 at the defender. The defending shields absorb 53.924.500.000 damage.
In total, the defending fleet fires 1.339.995 times with a total firepower of 348.398.440.000 at the attacker. The attackers shields absorb 54.825.920.000 damage.


Attacker Пираты
Type Light Fighter Deathstar
Total 0 (-5) 138.907 (-267.112)

 

Defender NERF EXPO FIX BUGS
Type Deathstar Espionage Probe
Total 1.339.994 (-3) 1

The attacking fleet fires 138.908 times with a total firepower of 27.781.600.000 at the defender. The defending shields absorb 23.104.375.001 damage.
In total, the defending fleet fires 1.339.995 times with a total firepower of 348.398.440.000 at the attacker. The attackers shields absorb 22.223.680.000 damage.


Attacker Пираты
Type Light Fighter Deathstar
Total 0 (-5) 1.955 (-404.064)

 

Defender NERF EXPO FIX BUGS
Type Deathstar Espionage Probe
Total 1.339.993 (-4) 0 (-1)

The attacking fleet fires 1.955 times with a total firepower of 391.000.000 at the defender. The defending shields absorb 341.775.000 damage.
In total, the defending fleet fires 1.339.993 times with a total firepower of 348.398.180.000 at the attacker. The attackers shields absorb 312.800.000 damage.


Attacker Пираты destroyed
Type Light Fighter Deathstar
Total 0 (-5) 0 (-406.019)

 

Defender NERF EXPO FIX BUGS
Type Deathstar Espionage Probe
Total 1.339.993 (-4) 0 (-1)

The defender won the battle!

The attacker lost a total of 4.060.190.020.000 units.
The defender lost a total of 40.001.000 units.
At these space coordinates now float 406.023.003.000 metal and 324.818.401.200 crystal.


Total result (incl. follow ups and harvest reports)
Attacker Defender
-2.030.095.015.000 Metal 406.003.003.000
-1.624.076.005.000 Crystal 324.802.400.200
-406.019.000.000 Deuterium -4.000.000
-4.060.190.020.000 Total 730.801.403.200
0 Honorpoints 0
Follow ups
none available
Harvest reports
none available
Comments
Please log in to leave a comment.
OgameUngeheuerchen (27.03.2021 12:53):
JA WILLY!!!!!!!!!!

GilderoyLove (25.02.2021 01:38):
WILLY

Drbob (18.02.2021 20:20):
willy

brot (03.12.2020 22:31):
Пираты heißt piraten nup

OgameUngeheuerchen (24.09.2020 16:54):
CLEARLY A PUSH!!!!
WHAT A PITTY!!!!!!
EVERYONE CAN SEE IT, BECAUSE NO ONE FLYS WITH ONLY 5 LJS ....THAT CAN ONLY BE A BIG PUSH!!!!
WITH 5 KOLOSHIPS OK BUT NOT WITH 5 LJS!!!!
GO TO THE OGAMECHAIL!!!!!!!
BUHHHHHHH...... CHEATER!!!!!^^
PUSH PUSH PUSH!!!!!!!!!!!!

CHUBBS (09.09.2020 15:54):
die 5 lj haben es noch fast rumgerissen

Angry Adam (05.09.2020 11:22):
amazing how they destroyed the whole game within 1 update. love your gamertag though 🙂 keep bashing those freaking servers. greetings from austria

Nitens (04.09.2020 18:31):
127 515 223 410 military points -> 675 506 159 ships.

Always wondered what your fleet looked like. Guess I have a piece now 😄

Crvt (04.09.2020 18:09):
Those would be two combats at once. Medium pirates/aliens are around 8G

Nitens (04.09.2020 17:59):
Could you please post one of your >10kkkk damages expos?

Schurli (04.09.2020 14:51):
Techs?

Crvt (04.09.2020 10:54):
yeah; don't want server to go down for an hour on a random 100k probe
it is bad enough with my battleship expos (~300 M ship slots) taking 10 minutes for a small pirate

one of the reasons I expect the nerf to expos to happen eventually, is simply because sooner or later, plenty people will have the means to crash the event handler on demand
This post has been edited on 04.09.2020 10:55 by Crvt

NoMoreAngel (Admin) (04.09.2020 10:51):
Protip for huge server lags: build a few million probes, attack as many rips as possible at one aka your 1.4 mil. Also now it seems I don't have the most rips anymore, seems like I need to build more.


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