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OGMem

Calypso vs. Maxime

OGame.de 1

Result

The attacker won the battle.

Attacker

Calypso

Total result
+25,418,713

5,843,000 units lost

Defender

Maxime

Total result
−37,092,713

39,890,000 units lost

Units destroyed
45,733,000
Loot
31,261,713
Debris field
1,703,700
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +10,743,361 −18,806,361
Crystal +5,352,403 −8,321,403
Deuterium +9,322,949 −9,964,949
Total +25,418,713 −37,092,713
Honour points −1,227 +1,230
How the total result adds up
Attacker Defender
Battle losses −5,843,000 −39,890,000
Loot +31,261,713 −31,261,713
Repaired defence +34,059,000
Total result +25,418,713 −37,092,713
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 14,825,361 6,949,403 9,486,949 31,261,713
Debris field 1,224,600 479,100 1,703,700

Fleets

Attacker · Calypso

Weapons 150% · Shields 150% · Armour 150%

Type Before Lost
Light Fighter 50,000 −1,270
Cruiser 1,000 −6
Pathfinder 1,800 −19

Defender · Maxime destroyed

Weapons 160% · Shields 150% · Armour 150%

Type Before Lost
Rocket Launcher 6,720 −6,720
Light Laser 2,480 −2,480
Heavy Laser 198 −198
Gauss Cannon 220 −220
Ion Cannon 87 −87
Plasma Turret 85 −85
Small Shield Dome 1 −1

5,645 Rocket Launcher, 2,182 Light Laser, 184 Heavy Laser, 191 Gauss Cannon, 77 Ion Cannon, 71 Plasma Turret, 1 Small Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 54,487 9,791
Firepower 9,837,000 3,497,392
Absorbed by shields 300,137 775,991

Attacker

Calypso

Type Units Lost
Light Fighter 49,242 −758
Cruiser 998 −2
Pathfinder 1,794 −6

Defender

Maxime

Type Units Lost
Rocket Launcher 462 −6,258
Light Laser 208 −2,272
Heavy Laser 132 −66
Gauss Cannon 219 −1
Ion Cannon 82 −5
Plasma Turret 85 0
Small Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 52,557 1,189
Firepower 8,573,250 1,557,298
Absorbed by shields 41,065 354,513

Attacker

Calypso

Type Units Lost
Light Fighter 48,798 −1,202
Cruiser 995 −5
Pathfinder 1,781 −19

Defender

Maxime

Type Units Lost
Rocket Launcher 0 −6,720
Light Laser 0 −2,480
Heavy Laser 0 −198
Gauss Cannon 1 −219
Ion Cannon 0 −87
Plasma Turret 69 −16
Small Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 51,574 71
Firepower 7,985,250 541,062
Absorbed by shields 1,827 60,545

Attacker

Calypso

Type Units Lost
Light Fighter 48,730 −1,270
Cruiser 994 −6
Pathfinder 1,781 −19

Defender

Maxime destroyed

Type Units Lost
Rocket Launcher 0 −6,720
Light Laser 0 −2,480
Heavy Laser 0 −198
Gauss Cannon 0 −220
Ion Cannon 0 −87
Plasma Turret 0 −85
Small Shield Dome 0 −1

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