biggest quantum / biggest ORG/EN


Battle in universe OGame.org Quantum!

The following fleets met in battle:
[APE] Zero Two vs. [RIO] W4R_MaChINE


Attacker Zero Two
Weapons: 250% Shields: 280% Armour: 280%
Type Destroyer Reaper
Total 500.000 97.850
Weapons 7.000 9.800
Shields 1.900 2.660
Armour 41.800 53.200
Attacker Zero Two
Weapons: 250% Shields: 280% Armour: 280%
Type Battleship Battlecruiser
Total 29.424.462 945.823
Weapons 3.500 2.450
Shields 760 1.520
Armour 22.800 26.600
Attacker Zero Two
Weapons: 250% Shields: 280% Armour: 280%
Type Light Fighter Heavy Fighter Cruiser
Total 33.450.906 512.959 57.996.082
Weapons 175 525 1.400
Shields 38 95 190
Armour 1.520 3.800 10.260

 

Defender W4R_MaChINE
Weapons: 240% Shields: 240% Armour: 240%
Type Small Cargo Large Cargo Light Fighter Heavy Fighter Cruiser Battleship Colony Ship Recycler Espionage Probe Bomber Solar Satellite Destroyer Deathstar Battlecruiser Crawler Reaper Pathfinder Rocket Launcher Light Laser Gauss Cannon Ion Cannon Plasma Turret Small Shield Dome Large Shield Dome
Total 10.000.000 3.870.452 70.000.000 20.000.000 13.023.511 7.080.666 229 4.905.645 1.075.580 21.058 9.982 3.000.000 60.433 1.597.597 1.100 2.000.000 701.297 470.947 1.998 3.711 9.543 3.202 1 1
Weapons 17 17 170 510 1.360 3.400 170 3 0 3.400 3 6.800 680.000 2.380 3 9.520 680 272 340 3.740 510 10.200 3 3
Shields 34 85 34 85 170 680 340 34 0 1.700 3 1.700 170.000 1.360 3 2.380 340 68 85 680 1.700 1.020 6.800 34.000
Armour 1.360 4.080 1.360 3.400 9.180 20.400 10.200 5.440 340 25.500 680 37.400 3.060.000 23.800 1.360 47.600 7.820 680 680 11.900 2.720 34.000 6.800 34.000

The attacking fleet fires 168.108.946 times with a total firepower of 261.203.454.750 at the defender. The defending shields absorb 15.360.901.570 damage.
In total, the defending fleet fires 147.305.788 times with a total firepower of 1.770.636.772.455 at the attacker. The attackers shields absorb 18.318.716.466 damage.


Attacker Zero Two
Type Destroyer Reaper
Total 489.788 (-10.212) 95.989 (-1.861)
Attacker Zero Two
Type Battleship Battlecruiser
Total 28.532.768 (-891.694) 920.292 (-25.531)
Attacker Zero Two
Type Light Fighter Heavy Fighter Cruiser
Total 23.373.824 (-10.077.082) 422.066 (-90.893) 53.518.391 (-4.477.691)

 

Defender W4R_MaChINE
Type Small Cargo Large Cargo Light Fighter Heavy Fighter Cruiser Battleship Colony Ship Recycler Espionage Probe Bomber Solar Satellite Destroyer Deathstar Battlecruiser Crawler Reaper Pathfinder Rocket Launcher Light Laser Gauss Cannon Ion Cannon Plasma Turret Small Shield Dome Large Shield Dome
Total 3.777.145 (-6.222.855) 2.324.073 (-1.546.379) 26.451.028 (-43.548.972) 11.201.442 (-8.798.558) 10.997.595 (-2.025.916) 6.959.247 (-121.419) 194 (-35) 3.622.868 (-1.282.777) 357.132 (-718.448) 20.988 (-70) 3.662 (-6.320) 2.998.999 (-1.001) 60.433 (0) 1.590.160 (-7.437) 388 (-712) 1.999.944 (-56) 563.654 (-137.643) 175.995 (-294.952) 694 (-1.304) 3.433 (-278) 7.161 (-2.382) 3.198 (-4) 1 (0) 1 (0)

The attacking fleet fires 132.091.828 times with a total firepower of 221.553.136.350 at the defender. The defending shields absorb 16.419.528.691 damage.
In total, the defending fleet fires 81.317.389 times with a total firepower of 1.643.721.167.866 at the attacker. The attackers shields absorb 13.816.333.426 damage.


Attacker Zero Two
Type Destroyer Reaper
Total 479.067 (-10.721) 93.909 (-2.080)
Attacker Zero Two
Type Battleship Battlecruiser
Total 27.376.320 (-1.156.448) 889.235 (-31.057)
Attacker Zero Two
Type Light Fighter Heavy Fighter Cruiser
Total 16.233.640 (-7.140.184) 332.998 (-89.068) 47.970.385 (-5.548.006)

 

Defender W4R_MaChINE
Type Small Cargo Large Cargo Light Fighter Heavy Fighter Cruiser Battleship Colony Ship Recycler Espionage Probe Bomber Solar Satellite Destroyer Deathstar Battlecruiser Crawler Reaper Pathfinder Rocket Launcher Light Laser Gauss Cannon Ion Cannon Plasma Turret Small Shield Dome Large Shield Dome
Total 851.513 (-2.925.632) 847.139 (-1.476.934) 5.965.131 (-20.485.897) 3.764.970 (-7.436.472) 6.549.962 (-4.447.633) 6.111.944 (-847.303) 121 (-73) 1.599.433 (-2.023.435) 67.013 (-290.119) 20.225 (-763) 795 (-2.867) 2.977.825 (-21.174) 60.433 (0) 1.510.984 (-79.176) 75 (-313) 1.998.303 (-1.641) 320.822 (-242.832) 38.514 (-137.481) 167 (-527) 2.536 (-897) 3.913 (-3.248) 3.147 (-51) 1 (0) 1 (0)

The attacking fleet fires 103.179.329 times with a total firepower of 187.691.608.125 at the defender. The defending shields absorb 16.932.677.914 damage.
In total, the defending fleet fires 39.544.499 times with a total firepower of 1.555.023.141.377 at the attacker. The attackers shields absorb 9.496.297.690 damage.


Attacker Zero Two
Type Destroyer Reaper
Total 467.058 (-12.009) 91.753 (-2.156)
Attacker Zero Two
Type Battleship Battlecruiser
Total 26.049.043 (-1.327.277) 854.666 (-34.569)
Attacker Zero Two
Type Light Fighter Heavy Fighter Cruiser
Total 12.001.132 (-4.232.508) 265.221 (-67.777) 42.427.668 (-5.542.717)

 

Defender W4R_MaChINE
Type Small Cargo Large Cargo Light Fighter Heavy Fighter Cruiser Battleship Colony Ship Recycler Espionage Probe Bomber Solar Satellite Destroyer Deathstar Battlecruiser Crawler Reaper Pathfinder Rocket Launcher Light Laser Gauss Cannon Ion Cannon Plasma Turret Small Shield Dome Large Shield Dome
Total 58.159 (-793.354) 100.825 (-746.314) 406.299 (-5.558.832) 405.502 (-3.359.468) 1.558.241 (-4.991.721) 3.270.672 (-2.841.272) 31 (-90) 232.901 (-1.366.532) 3.364 (-63.649) 15.505 (-4.720) 43 (-752) 2.679.522 (-298.303) 60.433 (0) 1.061.071 (-449.913) 5 (-70) 1.947.490 (-50.813) 72.726 (-248.096) 2.372 (-36.142) 10 (-157) 889 (-1.647) 906 (-3.007) 2.540 (-607) 1 (0) 1 (0)

The attacking fleet fires 84.138.466 times with a total firepower of 163.261.054.425 at the defender. The defending shields absorb 14.053.015.852 damage.
In total, the defending fleet fires 17.038.758 times with a total firepower of 1.501.700.282.155 at the attacker. The attackers shields absorb 5.521.529.737 damage.


Attacker Zero Two
Type Destroyer Reaper
Total 453.659 (-13.399) 89.378 (-2.375)
Attacker Zero Two
Type Battleship Battlecruiser
Total 24.695.742 (-1.353.301) 818.666 (-36.000)
Attacker Zero Two
Type Light Fighter Heavy Fighter Cruiser
Total 9.884.964 (-2.116.168) 224.209 (-41.012) 37.960.172 (-4.467.496)

 

Defender W4R_MaChINE
Type Small Cargo Large Cargo Light Fighter Heavy Fighter Cruiser Battleship Colony Ship Recycler Espionage Probe Bomber Solar Satellite Destroyer Deathstar Battlecruiser Crawler Reaper Pathfinder Rocket Launcher Light Laser Gauss Cannon Ion Cannon Plasma Turret Small Shield Dome Large Shield Dome
Total 120 (-58.039) 421 (-100.404) 805 (-405.494) 1.518 (-403.984) 19.878 (-1.538.363) 204.857 (-3.065.815) 1 (-30) 1.295 (-231.606) 4 (-3.360) 2.570 (-12.935) 0 (-43) 802.252 (-1.877.270) 60.433 (0) 132.508 (-928.563) 0 (-5) 1.022.015 (-925.475) 907 (-71.819) 3 (-2.369) 0 (-10) 22 (-867) 19 (-887) 445 (-2.095) 0 (-1) 1 (0)

The attacking fleet fires 74.277.961 times with a total firepower of 148.218.556.850 at the defender. The defending shields absorb 8.103.724.378 damage.
In total, the defending fleet fires 4.949.315 times with a total firepower of 1.423.976.154.871 at the attacker. The attackers shields absorb 1.853.788.056 damage.


Attacker Zero Two
Type Destroyer Reaper
Total 440.629 (-13.030) 86.829 (-2.549)
Attacker Zero Two
Type Battleship Battlecruiser
Total 23.725.974 (-969.768) 789.317 (-29.349)
Attacker Zero Two
Type Light Fighter Heavy Fighter Cruiser
Total 9.248.327 (-636.637) 209.987 (-14.222) 35.844.010 (-2.116.162)

 

Defender W4R_MaChINE
Type Small Cargo Large Cargo Light Fighter Heavy Fighter Cruiser Battleship Colony Ship Recycler Espionage Probe Bomber Solar Satellite Destroyer Deathstar Battlecruiser Crawler Reaper Pathfinder Rocket Launcher Light Laser Gauss Cannon Ion Cannon Plasma Turret Small Shield Dome Large Shield Dome
Total 0 (-120) 0 (-421) 0 (-805) 0 (-1.518) 0 (-19.878) 0 (-204.857) 0 (-1) 0 (-1.295) 0 (-4) 0 (-2.570) 0 (0) 0 (-802.252) 60.433 (0) 0 (-132.508) 0 (0) 0 (-1.022.015) 0 (-907) 0 (-3) 0 (0) 0 (-22) 0 (-19) 0 (-445) 0 (0) 0 (-1)

The attacking fleet fires 70.345.073 times with a total firepower of 140.820.377.250 at the defender. The defending shields absorb 10.662.331.500 damage.
In total, the defending fleet fires 2.028.222 times with a total firepower of 1.379.190.960.000 at the attacker. The attackers shields absorb 780.710.453 damage.


Attacker Zero Two
Type Destroyer Reaper
Total 428.073 (-12.556) 84.451 (-2.378)
Attacker Zero Two
Type Battleship Battlecruiser
Total 23.051.179 (-674.795) 767.167 (-22.150)
Attacker Zero Two
Type Light Fighter Heavy Fighter Cruiser
Total 8.984.898 (-263.429) 204.052 (-5.935) 34.825.959 (-1.018.051)

 

Defender W4R_MaChINE destroyed
Type Small Cargo Large Cargo Light Fighter Heavy Fighter Cruiser Battleship Colony Ship Recycler Espionage Probe Bomber Solar Satellite Destroyer Deathstar Battlecruiser Crawler Reaper Pathfinder Rocket Launcher Light Laser Gauss Cannon Ion Cannon Plasma Turret Small Shield Dome Large Shield Dome
Total 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (-60.433) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0) 0 (0)

The attacker won the battle! He captured 388.154.163 metal, 107.016.354 crystal and 19.157.344.698 deuterium.

The attacker lost a total of 1.181.604.124.000 units.
The defender lost a total of 2.918.721.101.000 units.
At these space coordinates now float 1.016.642.388.462 metal and 516.545.567.139 crystal.

367.339 Rocket Launcher, 1.678 Light Laser, 3.154 Gauss Cannon, 8.302 Ion Cannon, 2.786 Plasma Turret, 1 Small Shield Dome could be repaired.


Total result (incl. follow ups and harvest reports)
Attacker Defender
181.884.639.763 Metal -1.708.770.350.163
222.250.443.854 Crystal -997.959.085.354
-31.209.626.302 Deuterium -230.360.832.698
372.925.457.315 Total -2.937.090.268.215
156.386.835 Honorpoints 73.320.395
Follow ups
none available
Harvest reports
Harvested a total of 1.017.762.361.600 metal and 517.114.704.500 crystal!
show all
Main comment
hello ogame. I present you the new number 1 solo in quantum, and the biggest hit of ORG/EN.

a couple weeks after I merged to quantum, after giving the local fleeters time to adapt to the new situation, I started probing around and watching targets. what baffled me was that War_Machine's fleet was almost never on the ground. because if he was just fleetsaving and doing nothing else, why would he stay out of vmode and spend a couple hundred million deut every day? anyway I kept watching, but War_Machine also had 24/7 activity on his g7 moon, which made it harder to spot gaps. (this is no cheating accusation, unlike RIO, I know constant activity can be achieved with legal ways, and in this case I do believe it was.)

fast forward 3 weeks ago, it's Friday the 13th (i know, right) and I get a message that War_Machine is offline with his full fleet sitting on his g9 planet. I check his g7 moon and indeed it's dead, so I send out a mobile to the g9 planet. however shortly before it lands War_Machine becomes active again and I have to call it off.

but if I learned something in ogame, it's that people repeat their mistakes. and so days went by and I kept watching him, waiting for an opening, trying to figure out where his fleet was without spooking him. after I made the hits on HUMMER and TrashHero, War_Machine started vmoding for longer periods and I was afraid I missed the chance. but two days ago he came out again.

and so yesterday was the day I decided War_Machine's neglection of basic fleeting principles couldn't remain unpunished any longer. I had a strong suspicion of where his fleet was, and I had a window where I assumed he wasn't around. to be sure, I sent mobiles to all his planets, all landing at roughly the same time: https://i.imgur.com/wLNC9TB.png

the plan was to probe his planets before, and let the one land where the fleet was. but before probing all planets and potentially making others aware of what was going on, I first probed the one where I suspected the fleet in the first place. and, et voila, it was right there: https://i.imgur.com/IJ8tkBf.png

the mobile landed, I mooned up, jumped fleet and launched (but not without accidentally sending the BS on transport instead of adding them to the ACS, pro fleeter right here, bye 1.3bn deut).

as with all of these kinds of hits, I couldn't watch it, and walked away from my computer. when the impact time came I checked ogame and there was no CR. 30 seconds, no CR. 60 seconds, no CR. at that point I knew I succeeded. 2 minutes later, still no CR. my fleet came back already, still no CR. a whole 5 minutes and 25 seconds later, finally the CR. and the rest is history.

profit of this hit is around 710bn after wreckfield. as you can see I lost a lot of deuterium though, so hit me up if you're selling some.

War_Machine didn't say anything after the hit and vmoded couple of hours later. I wish you all the best whatever you decide to do.
see you soon.


attacker wf:

7046210x Light Fighter
88965x Heavy Fighter
6672995x Cruiser
1835505x Battleship
51452x Battlecruiser
20714x Destroyer
3858x Reaper

= Total costs 340.301.595.000
Metal 240.844.375.000
Crystal 84.951.580.000
Deuterium 14.505.640.000

https://board.en.ogame.gameforge.com/index.php?thread/832483-tot-4-100-325-225-000-zero-two-ape-vs-w4r-machine-rio-a-1-181-604-124-000-d-2-91/
Comments
Please log in to leave a comment.
Invadersebi (21.06.2022 00:08):
Congrats and btw very nicely told.
Always enjoy a well written story! 👍

Metasequoia (04.06.2022 11:47):
Congrats and your Fleet is crazy

IAmVoid (04.06.2022 01:03):
Congrats, nice one

der Sommelier (03.06.2022 21:18):
respect....
PROSIT!
;-)))

xXOzmodiarXx (03.06.2022 19:58):
wow!!! nice

Angry Adam (03.06.2022 18:48):
Congrats! Enjoy the profits

Bl4ckP1nk (03.06.2022 18:38):
congrats man <3

scorer (03.06.2022 18:08):
Trashy 40% xd

miko (03.06.2022 18:01):
Nice Story 🙂
congrats!

estrella (03.06.2022 16:33):
congrats 😉

Kashi (03.06.2022 16:02):
40% tf lul


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