antimerip
The attacker won the battle.
[xXx] 1TS4U
34,751,000 units lost
[TSH] Chaos
253,783,000 units lost
Total results include 2 harvest reports
| Attacker | Defender | |
|---|---|---|
| Metal | +154,515,933 | −188,086,133 |
| Crystal | +108,017,841 | −130,056,641 |
| Deuterium | +3,903,880 | −19,203,880 |
| Total | +266,437,654 | −337,346,654 |
| Honour points | −28,004 | +4,471 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −34,751,000 | −253,783,000 |
| Loot | +87,201,654 | −87,201,654 |
| Repaired defence | +3,638,000 | |
| 2 harvest reports | +213,987,000 | |
| Total result | +266,437,654 | −337,346,654 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 47,079,133 | 35,267,641 | 4,854,880 | 87,201,654 |
| Debris field | 125,322,644 | 83,764,957 | 209,087,601 | |
| Harvested | 128,259,800 | 85,727,200 | 213,987,000 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Harvest report 1 | 2,935,756 | 1,962,243 | 4,897,999 | |
| Harvest report 2 | 125,324,044 | 83,764,957 | 209,089,001 |
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 11,612 | −2,559 |
| Light Fighter | 13,332 | −2,962 |
| Heavy Fighter | 5,036 | −636 |
| Cruiser | 1,840 | −79 |
| Battleship | 831 | −9 |
| Bomber | 517 | 0 |
| Destroyer | 760 | 0 |
| Deathstar | 1 | 0 |
| Battlecruiser | 3,582 | −15 |
| Reaper | 316 | 0 |
| Pathfinder | 1,480 | −71 |
| Type | Before | After | Lost |
|---|---|---|---|
| Deathstar | 1 | 1 | 0 |
| Type | Before | After | Lost |
|---|---|---|---|
| Bomber | 517 | 517 | 0 |
| Destroyer | 760 | 760 | 0 |
| Type | Before | After | Lost |
|---|---|---|---|
| Reaper | 316 | 316 | 0 |
| Type | Before | After | Lost |
|---|---|---|---|
| Battleship | 831 | 822 | −9 |
| Battlecruiser | 3,582 | 3,567 | −15 |
| Type | Before | After | Lost |
|---|---|---|---|
| Cruiser | 1,840 | 1,761 | −79 |
| Pathfinder | 1,480 | 1,409 | −71 |
| Type | Before | After | Lost |
|---|---|---|---|
| Light Fighter | 13,332 | 10,370 | −2,962 |
| Heavy Fighter | 5,036 | 4,400 | −636 |
| Type | Before | After | Lost |
|---|---|---|---|
| Small Cargo | 11,612 | 9,053 | −2,559 |
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 6,418 | −6,418 |
| Large Cargo | 2,663 | −2,663 |
| Light Fighter | 9,753 | −9,753 |
| Heavy Fighter | 1,978 | −1,978 |
| Cruiser | 594 | −594 |
| Battleship | 539 | −539 |
| Colony Ship | 1 | −1 |
| Recycler | 45 | −45 |
| Espionage Probe | 3,430 | −3,430 |
| Bomber | 74 | −74 |
| Destroyer | 124 | −124 |
| Battlecruiser | 251 | −251 |
| Reaper | 126 | −126 |
| Pathfinder | 448 | −448 |
| Rocket Launcher | 1,174 | −1,174 |
| Light Laser | 10 | −10 |
| Heavy Laser | 10 | −10 |
| Gauss Cannon | 18 | −18 |
| Ion Cannon | 50 | −50 |
| Plasma Turret | 18 | −18 |
| Small Shield Dome | 1 | −1 |
| Large Shield Dome | 1 | −1 |
704 Rocket Launcher, 8 Light Laser, 9 Heavy Laser, 12 Gauss Cannon, 31 Ion Cannon, 11 Plasma Turret, 1 Small Shield Dome could be repaired.
Main comment
Leider nichts in der Nähe seines G3 planis, daher konnte ich nicht an ihn ran.
Dann stand da n Mond und dachte, fuck, jetzt krieg ich ihn nicht mehr mit Statio (oder + re)
Ich staunte nicht schlecht als ich ihn dann von seinem Mond in G3 auf seinen Plani in G1 stationieren sah, wtf?
Also angetimed, fleißig hin und her gerechnet, hatte 2 mögliche %, beide wären retimebar gewesen.
Also flog ich los, und ich flog, und flog, und refreshete.
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und er loggte nicht, also da ist das Ergebnis.
Wenn man schon Statio Saved, dann sollte man ja auch On sein wenn man landet