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[V V] Virtus X vs. [Minerz] Lukchang

OGame.de Hyperion 4 comments

Result

The attacker won the battle.

Attacker

[V V] Virtus X

Total result
+37,058,300

135,295,000 units lost

Defender

[Minerz] Lukchang

Total result
−501,542,000

512,850,000 units lost

Total results include 1 harvest report

Units destroyed
648,145,000
Loot
0
Debris field
172,353,000
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +20,956,500 −251,150,500
Crystal +26,886,800 −200,315,500
Deuterium −10,785,000 −50,076,000
Total +37,058,300 −501,542,000
Honour points −67,651 +20,804
How the total result adds up
Attacker Defender
Battle losses −135,295,000 −512,850,000
Repaired defence +11,308,000
1 harvest report +172,353,300
Total result +37,058,300 −501,542,000
Loot and debris field
Metal Crystal Total
Loot (50%) 0 0 0
Debris field 98,161,500 74,191,500 172,353,000
Harvested 98,161,500 74,191,800 172,353,300
Harvest reports
Metal Crystal Total
Harvest report 1 98,161,500 74,191,800 172,353,300

Fleets

Attacker · [V V] Virtus X

Type Before Lost
Battleship 10,014 −757
Destroyer 10,148 −719

Defender · [Minerz] Lukchang destroyed

Type Before Lost
Deathstar 50 −50
Rocket Launcher 5,000 −5,000
Light Laser 20 −20
Heavy Laser 20 −20
Gauss Cannon 40 −40
Ion Cannon 50 −50
Plasma Turret 5 −5
Small Shield Dome 1 −1
Large Shield Dome 1 −1

4,600 Rocket Launcher, 17 Light Laser, 16 Heavy Laser, 32 Gauss Cannon, 44 Ion Cannon, 3 Plasma Turret, 1 Small Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 20,191 5,849
Firepower 81,993,600 300,034,354
Absorbed by shields 1,521,323 1,111,822

Attacker

Virtus X [V V]

Type Units Lost
Battleship 9,640 −374
Destroyer 9,824 −324

Defender

Lukchang [Minerz]

Type Units Lost
Deathstar 50 0
Rocket Launcher 94 −4,906
Light Laser 1 −19
Heavy Laser 0 −20
Gauss Cannon 3 −37
Ion Cannon 4 −46
Plasma Turret 2 −3
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 19,528 492
Firepower 79,423,200 162,576,794
Absorbed by shields 381,596 6,757,715

Attacker

Virtus X [V V]

Type Units Lost
Battleship 9,442 −572
Destroyer 9,635 −513

Defender

Lukchang [Minerz]

Type Units Lost
Deathstar 50 0
Rocket Launcher 0 −5,000
Light Laser 0 −20
Heavy Laser 0 −20
Gauss Cannon 0 −40
Ion Cannon 0 −50
Plasma Turret 0 −5
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 3 of 3
Attacker Defender
Shots 19,077 397
Firepower 77,522,400 166,740,000
Absorbed by shields 378,000 6,725,000

Attacker

Virtus X [V V]

Type Units Lost
Battleship 9,257 −757
Destroyer 9,429 −719

Defender

Lukchang [Minerz] destroyed

Type Units Lost
Deathstar 0 −50
Rocket Launcher 0 −5,000
Light Laser 0 −20
Heavy Laser 0 −20
Gauss Cannon 0 −40
Ion Cannon 0 −50
Plasma Turret 0 −5
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Comments

@ Sniper
Mit LJ währen die Verluste höher ausgefallen.
Ress ist einfach erklärt. Er brach einen Angriff der Rips ab, weil ich schneller dort war^^. Konnte ihn aber Ree Abfangen + davor noch den holen den er Angriff.
@ Toma
Hast in allem Recht. Weis nicht mehr warum ich das nicht tat.
vorher die def mit IR wegrotzen und dann zerris only fliegen. hättest locker 50mio mehr gewinn gemacht... vermutlich sogar noch mehr...

der typ hat doch doch über 70rips... wo auch immer die herkommen bei den acc-verhältnissen
Gratz=)

Will ja nicht kleinlig sein aber nimm mal nen paar Jäger mit=)

Ich schließe mich milor an^^

Wo sind die hin?^^
Alle Rips wech, aber wo sind Ress? gratz

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