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Copperpot vs. Nearmint

OGame.de Japetus 21/06/2017 00:04

Result

The attacker won the battle.

Attacker

Copperpot

Total result
+13,430,006

60,000 units lost

Defender

Nearmint

Total result
−13,952,006

1,430,000 units lost

Units destroyed
1,490,000
Loot
13,490,006
Debris field
42,000
Rounds
2
Details
Total result by resource
Attacker Defender
Metal −25,789 −415,711
Crystal +1,079,580 −1,160,080
Deuterium +12,376,215 −12,376,215
Total +13,430,006 −13,952,006
Honour points −125 0
How the total result adds up
Attacker Defender
Battle losses −60,000 −1,430,000
Loot +13,490,006 −13,490,006
Repaired defence +968,000
Total result +13,430,006 −13,952,006
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 4,211 1,109,580 12,376,215 13,490,006
Debris field 21,000 21,000 42,000

Fleets

Attacker · Copperpot

Weapons 200% · Shields 190% · Armour 200%

Type Before Lost
Small Cargo 3,000 −15
Cruiser 1,000 0

Defender · Nearmint destroyed

Weapons 170% · Shields 160% · Armour 170%

Type Before Lost
Rocket Launcher 326 −326
Light Laser 389 −389

196 Rocket Launcher, 288 Light Laser could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 4,718 715
Firepower 2,106,600 175,446
Absorbed by shields 38,618 41,481

Attacker

Copperpot

Type Units Lost
Small Cargo 2,988 −12
Cruiser 1,000 0

Defender

Nearmint

Type Units Lost
Rocket Launcher 25 −301
Light Laser 34 −355
Round 2 of 2
Attacker Defender
Shots 4,626 59
Firepower 2,010,420 14,580
Absorbed by shields 4,176 3,510

Attacker

Copperpot

Type Units Lost
Small Cargo 2,985 −15
Cruiser 1,000 0

Defender

Nearmint destroyed

Type Units Lost
Rocket Launcher 0 −326
Light Laser 0 −389

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