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OGMem

TERRORMACHINE vs. ator1

OGame.de Zibal

Result

The attacker won the battle.

Attacker

TERRORMACHINE

Total result
+2,430,854

20,000 units lost

Defender

ator1

Total result
−2,534,854

514,000 units lost

Units destroyed
534,000
Loot
2,450,854
Debris field
43,600
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +2,436,810 −2,530,810
Crystal −7,291 −2,709
Deuterium +1,335 −1,335
Total +2,430,854 −2,534,854
Honour points +27 0
How the total result adds up
Attacker Defender
Battle losses −20,000 −514,000
Loot +2,450,854 −2,450,854
Repaired defence +430,000
Total result +2,430,854 −2,534,854
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 2,446,810 2,709 1,335 2,450,854
Debris field 38,600 5,000 43,600

Fleets

Attacker · TERRORMACHINE

Type Before Lost
Small Cargo 1,200 −5
Battleship 500 0

Defender · ator1 destroyed

Type Before Lost
Rocket Launcher 127 −127
Plasma Turret 2 −2

85 Rocket Launcher, 2 Plasma Turret could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 1,700 129
Firepower 1,163,200 33,936
Absorbed by shields 8,422 6,036

Attacker

TERRORMACHINE

Type Units Lost
Small Cargo 1,197 −3
Battleship 500 0

Defender

ator1

Type Units Lost
Rocket Launcher 1 −126
Plasma Turret 2 0
Round 2 of 2
Attacker Defender
Shots 1,697 3
Firepower 1,163,167 12,768
Absorbed by shields 66 1,578

Attacker

TERRORMACHINE

Type Units Lost
Small Cargo 1,195 −5
Battleship 500 0

Defender

ator1 destroyed

Type Units Lost
Rocket Launcher 0 −127
Plasma Turret 0 −2

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