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[A-C] 8Bit vs. [D A] Ray

OGame.de Antares 30/01/2016 23:41 2 comments

Result

The attacker won the battle.

Attacker

[A-C] 8Bit

Total result
+102,372,446

241,060,000 units lost

Defender

[D A] Ray

Total result
−439,157,246

812,115,000 units lost

Total results include 1 harvest report

Units destroyed
1,053,175,000
Loot
8,261,246
Debris field
335,167,700
Rounds
5
Details
Total result by resource
Attacker Defender
Metal +51,304,022 −256,604,322
Crystal +58,084,270 −143,329,770
Deuterium −7,015,846 −39,223,154
Total +102,372,446 −439,157,246
Honour points −56,011 +34,987
How the total result adds up
Attacker Defender
Battle losses −241,060,000 −812,115,000
Loot +8,261,246 −8,261,246
Repaired defence +381,219,000
1 harvest report +335,171,200
Total result +102,372,446 −439,157,246
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 4,121,822 2,017,270 2,122,154 8,261,246
Debris field 209,710,200 125,457,500 335,167,700
Harvested 209,710,200 125,461,000 335,171,200
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 209,710,200 125,461,000 335,171,200

Fleets

Attacker · [A-C] 8Bit

Type Before Lost
Light Fighter 266,849 −42,856
Cruiser 14,801 −834
Destroyer 1,883 −78
Battlecruiser 10,252 −420
5 fleets

8Bit [A-C] · fleet 1

Weapons 170% · Shields 170% · Armour 170%

Type Before After Lost
Light Fighter 1 1 0

8Bit [A-C] · fleet 2

Weapons 170% · Shields 170% · Armour 170%

Type Before After Lost
Cruiser 14,801 13,967 −834

8Bit [A-C] · fleet 3

Weapons 170% · Shields 170% · Armour 170%

Type Before After Lost
Battlecruiser 10,252 9,832 −420

8Bit [A-C] · fleet 4

Weapons 170% · Shields 170% · Armour 170%

Type Before After Lost
Destroyer 1,883 1,805 −78

8Bit [A-C] · fleet 5

Weapons 170% · Shields 170% · Armour 170%

Type Before After Lost
Light Fighter 266,848 223,992 −42,856

Defender · [D A] Ray destroyed

Weapons 150% · Shields 140% · Armour 150%

Type Before Lost
Small Cargo 2,264 −2,264
Large Cargo 418 −418
Light Fighter 157 −157
Heavy Fighter 1 −1
Battleship 1 −1
Recycler 547 −547
Espionage Probe 97 −97
Bomber 20 −20
Solar Satellite 100 −100
Destroyer 50 −50
Deathstar 24 −24
Battlecruiser 1 −1
Rocket Launcher 126,962 −126,962
Light Laser 21,645 −21,645
Heavy Laser 3,200 −3,200
Gauss Cannon 2,715 −2,715
Ion Cannon 186 −186
Plasma Turret 878 −878
Small Shield Dome 1 −1
Large Shield Dome 1 −1

91,413 Rocket Launcher, 16,234 Light Laser, 2,176 Heavy Laser, 2,009 Gauss Cannon, 138 Ion Cannon, 562 Plasma Turret, 1 Small Shield Dome could be repaired.

All 5 rounds in detail

Round 1 of 5
Attacker Defender
Shots 332,930 161,053
Firepower 124,900,380 951,782,382
Absorbed by shields 5,423,885 8,670,910

Attacker

8Bit [A-C] · fleet 1

Type Units Lost
Light Fighter 1 0

8Bit [A-C] · fleet 2

Type Units Lost
Cruiser 14,617 −184

8Bit [A-C] · fleet 3

Type Units Lost
Battlecruiser 10,167 −85

8Bit [A-C] · fleet 4

Type Units Lost
Destroyer 1,866 −17

8Bit [A-C] · fleet 5

Type Units Lost
Light Fighter 249,908 −16,940

Defender

Ray [D A]

Type Units Lost
Small Cargo 1,347 −917
Large Cargo 311 −107
Light Fighter 92 −65
Heavy Fighter 1 0
Battleship 1 0
Recycler 461 −86
Espionage Probe 25 −72
Bomber 20 0
Solar Satellite 42 −58
Destroyer 50 0
Deathstar 24 0
Battlecruiser 1 0
Rocket Launcher 56,282 −70,680
Light Laser 9,886 −11,759
Heavy Laser 2,292 −908
Gauss Cannon 2,660 −55
Ion Cannon 159 −27
Plasma Turret 877 −1
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 5
Attacker Defender
Shots 308,380 76,160
Firepower 114,261,300 854,949,556
Absorbed by shields 3,001,640 5,809,237

Attacker

8Bit [A-C] · fleet 1

Type Units Lost
Light Fighter 1 0

8Bit [A-C] · fleet 2

Type Units Lost
Cruiser 14,425 −376

8Bit [A-C] · fleet 3

Type Units Lost
Battlecruiser 10,089 −163

8Bit [A-C] · fleet 4

Type Units Lost
Destroyer 1,855 −28

8Bit [A-C] · fleet 5

Type Units Lost
Light Fighter 234,486 −32,362

Defender

Ray [D A]

Type Units Lost
Small Cargo 227 −2,037
Large Cargo 130 −288
Light Fighter 16 −141
Heavy Fighter 0 −1
Battleship 1 0
Recycler 208 −339
Espionage Probe 1 −96
Bomber 19 −1
Solar Satellite 1 −99
Destroyer 50 0
Deathstar 24 0
Battlecruiser 1 0
Rocket Launcher 4,636 −122,326
Light Laser 1,007 −20,638
Heavy Laser 981 −2,219
Gauss Cannon 2,280 −435
Ion Cannon 104 −82
Plasma Turret 872 −6
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 5
Attacker Defender
Shots 270,830 12,980
Firepower 88,021,890 1,234,969,531
Absorbed by shields 751,509 2,701,488

Attacker

8Bit [A-C] · fleet 1

Type Units Lost
Light Fighter 1 0

8Bit [A-C] · fleet 2

Type Units Lost
Cruiser 14,192 −609

8Bit [A-C] · fleet 3

Type Units Lost
Battlecruiser 10,003 −249

8Bit [A-C] · fleet 4

Type Units Lost
Destroyer 1,832 −51

8Bit [A-C] · fleet 5

Type Units Lost
Light Fighter 227,921 −38,927

Defender

Ray [D A]

Type Units Lost
Small Cargo 0 −2,264
Large Cargo 0 −418
Light Fighter 0 −157
Heavy Fighter 0 −1
Battleship 1 0
Recycler 0 −547
Espionage Probe 0 −97
Bomber 4 −16
Solar Satellite 0 −100
Destroyer 31 −19
Deathstar 24 0
Battlecruiser 1 0
Rocket Launcher 0 −126,962
Light Laser 0 −21,645
Heavy Laser 0 −3,200
Gauss Cannon 29 −2,686
Ion Cannon 0 −186
Plasma Turret 383 −495
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 4 of 5
Attacker Defender
Shots 253,973 2,414
Firepower 74,947,680 985,121,502
Absorbed by shields 215,030 4,215,750

Attacker

8Bit [A-C] · fleet 1

Type Units Lost
Light Fighter 1 0

8Bit [A-C] · fleet 2

Type Units Lost
Cruiser 14,067 −734

8Bit [A-C] · fleet 3

Type Units Lost
Battlecruiser 9,913 −339

8Bit [A-C] · fleet 4

Type Units Lost
Destroyer 1,818 −65

8Bit [A-C] · fleet 5

Type Units Lost
Light Fighter 225,777 −41,071

Defender

Ray [D A]

Type Units Lost
Small Cargo 0 −2,264
Large Cargo 0 −418
Light Fighter 0 −157
Heavy Fighter 0 −1
Battleship 0 −1
Recycler 0 −547
Espionage Probe 0 −97
Bomber 0 −20
Solar Satellite 0 −100
Destroyer 0 −50
Deathstar 24 0
Battlecruiser 0 −1
Rocket Launcher 0 −126,962
Light Laser 0 −21,645
Heavy Laser 0 −3,200
Gauss Cannon 0 −2,715
Ion Cannon 0 −186
Plasma Turret 0 −878
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 5 of 5
Attacker Defender
Shots 251,576 1,987
Firepower 74,225,160 993,500,000
Absorbed by shields 166,725 19,711,935

Attacker

8Bit [A-C] · fleet 1

Type Units Lost
Light Fighter 1 0

8Bit [A-C] · fleet 2

Type Units Lost
Cruiser 13,967 −834

8Bit [A-C] · fleet 3

Type Units Lost
Battlecruiser 9,832 −420

8Bit [A-C] · fleet 4

Type Units Lost
Destroyer 1,805 −78

8Bit [A-C] · fleet 5

Type Units Lost
Light Fighter 223,992 −42,856

Defender

Ray [D A] destroyed

Type Units Lost
Small Cargo 0 −2,264
Large Cargo 0 −418
Light Fighter 0 −157
Heavy Fighter 0 −1
Battleship 0 −1
Recycler 0 −547
Espionage Probe 0 −97
Bomber 0 −20
Solar Satellite 0 −100
Destroyer 0 −50
Deathstar 0 −24
Battlecruiser 0 −1
Rocket Launcher 0 −126,962
Light Laser 0 −21,645
Heavy Laser 0 −3,200
Gauss Cannon 0 −2,715
Ion Cannon 0 −186
Plasma Turret 0 −878
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Comments

"Jede Runde (maximal 6)
Schilde werden aufgeladen
Angreifer und Verteidiger schießen aufeinander (Reihenfolge der angreifenden Schiffe wie im KB: zuerst der Kleine Transporter, zum Schluss der Todesstern bzw. die Große Schildkuppel)
Zufällige Auswahl einer gegnerischen Einheit
Schild des angegriffenen Schiffes absorbiert so viel Schaden wie nur möglich, dabei wird die Schildladung entsprechend abgebaut"


Lj machen Rips keinen Schildschaden--> die "schweren" Schiffe müssen die Schilder down kriegen, dann verursachen Lj auch bei Rips schaden
Gz, viel bekloppter hätte man ich splitten können...
Nächstes mal Ljs nach vorne bitte du Noob!

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