Skip to content
OGMem

Opfer on tour

OGame.de Antares

Result

The attacker won the battle.

Attacker

Lucky Slevin

Total result
0

0 units lost

Defender

Sensenmann

Total result
−124,846,000

388,738,000 units lost

Units destroyed
388,738,000
Loot
0
Debris field
0
Rounds
6
Details
Total result by resource
Attacker Defender
Metal 0 −96,526,500
Crystal 0 −23,879,500
Deuterium 0 −4,440,000
Total 0 −124,846,000
Honour points +19,352 0
How the total result adds up
Attacker Defender
Battle losses 0 −388,738,000
Repaired defence +263,892,000
Total result 0 −124,846,000
Loot and debris field
Metal Crystal Total
Loot (75%) 0 0 0
Debris field 0 0 0

Fleets

Attacker · Lucky Slevin

Type Before Lost
Deathstar 300 0

Defender · Sensenmann destroyed

Type Before Lost
Rocket Launcher 116,411 −116,411
Light Laser 9,889 −9,889
Heavy Laser 2,342 −2,342
Gauss Cannon 250 −250
Ion Cannon 7,004 −7,004
Plasma Turret 400 −400
Small Shield Dome 1 −1
Large Shield Dome 1 −1

79,159 Rocket Launcher, 6,922 Light Laser, 1,522 Heavy Laser, 190 Gauss Cannon, 4,903 Ion Cannon, 256 Plasma Turret, 1 Small Shield Dome could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 38,895 136,298
Firepower 21,003,300,000 36,214,780
Absorbed by shields 36,214,780 4,113,018

Attacker

Lucky Slevin

Type Units Lost
Deathstar 300 0

Defender

Sensenmann

Type Units Lost
Rocket Launcher 87,517 −28,894
Light Laser 7,427 −2,462
Heavy Laser 1,758 −584
Gauss Cannon 184 −66
Ion Cannon 5,336 −1,668
Plasma Turret 317 −83
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 2 of 6
Attacker Defender
Shots 36,492 102,539
Firepower 19,705,680,000 27,370,872
Absorbed by shields 27,370,872 3,854,565

Attacker

Lucky Slevin

Type Units Lost
Deathstar 300 0

Defender

Sensenmann

Type Units Lost
Rocket Launcher 61,342 −55,069
Light Laser 5,230 −4,659
Heavy Laser 1,248 −1,094
Gauss Cannon 119 −131
Ion Cannon 3,711 −3,293
Plasma Turret 225 −175
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 3 of 6
Attacker Defender
Shots 37,907 71,875
Firepower 20,469,780,000 19,183,257
Absorbed by shields 19,183,257 3,657,589

Attacker

Lucky Slevin

Type Units Lost
Deathstar 300 0

Defender

Sensenmann

Type Units Lost
Rocket Launcher 36,160 −80,251
Light Laser 3,137 −6,752
Heavy Laser 697 −1,645
Gauss Cannon 57 −193
Ion Cannon 2,196 −4,808
Plasma Turret 139 −261
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 4 of 6
Attacker Defender
Shots 36,164 42,386
Firepower 19,528,560,000 11,312,595
Absorbed by shields 11,312,595 2,987,712

Attacker

Lucky Slevin

Type Units Lost
Deathstar 300 0

Defender

Sensenmann

Type Units Lost
Rocket Launcher 15,419 −100,992
Light Laser 1,357 −8,532
Heavy Laser 288 −2,054
Gauss Cannon 27 −223
Ion Cannon 957 −6,047
Plasma Turret 61 −339
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 5 of 6
Attacker Defender
Shots 37,398 18,109
Firepower 20,194,920,000 4,853,169
Absorbed by shields 4,853,169 1,988,415

Attacker

Lucky Slevin

Type Units Lost
Deathstar 300 0

Defender

Sensenmann

Type Units Lost
Rocket Launcher 1,954 −114,457
Light Laser 186 −9,703
Heavy Laser 42 −2,300
Gauss Cannon 10 −240
Ion Cannon 113 −6,891
Plasma Turret 7 −393
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 6 of 6
Attacker Defender
Shots 33,730 2,312
Firepower 18,214,200,000 632,799
Absorbed by shields 632,799 282,178

Attacker

Lucky Slevin

Type Units Lost
Deathstar 300 0

Defender

Sensenmann destroyed

Type Units Lost
Rocket Launcher 0 −116,411
Light Laser 0 −9,889
Heavy Laser 0 −2,342
Gauss Cannon 0 −250
Ion Cannon 0 −7,004
Plasma Turret 0 −400
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Ist schon lustig wie man seine rips sinnlos in Gefahr bringt aber naja muss ja jeder selber wissen.grins
Dauert nicht mehr lang dann sind es weg deine rips.
1 mal darfst du noch angreifen mit deinen rips aber dann purzeln sie!
Drecks umod saver!

Menu

Account
Language
About