HeadCrash vs. Graveyard
Result
The attacker won the battle.
Attacker
HeadCrash
- Total result
- +8,948,465
0 units lost
Defender
Graveyard
- Total result
- −8,968,465
92,000 units lost
- Units destroyed
- 92,000
- Loot
- 8,948,465
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +2,171,764 | −2,191,764 |
| Crystal | +2,619,417 | −2,619,417 |
| Deuterium | +4,157,284 | −4,157,284 |
| Total | +8,948,465 | −8,968,465 |
| Honour points | −7 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −92,000 |
| Loot | +8,948,465 | −8,948,465 |
| Repaired defence | +72,000 | |
| Total result | +8,948,465 | −8,968,465 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 2,171,764 | 2,619,417 | 4,157,284 | 8,948,465 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · HeadCrash
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 1,950 | 0 |
| Cruiser | 500 | 0 |
2 fleets
HeadCrash · fleet 1
Weapons 180% · Shields 190% · Armour 190%
| Type | Before | After | Lost |
|---|---|---|---|
| Small Cargo | 1,950 | 1,950 | 0 |
HeadCrash · fleet 2
Weapons 180% · Shields 190% · Armour 190%
| Type | Before | After | Lost |
|---|---|---|---|
| Cruiser | 500 | 500 | 0 |
Defender · Graveyard destroyed
Weapons 140% · Shields 130% · Armour 140%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 46 | −46 |
36 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 6,722 | 46 |
| Firepower | 5,371,940 | 8,832 |
| Absorbed by shields | 2,772 | 2,116 |
Attacker
HeadCrash · fleet 1
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 1,950 | 0 |
HeadCrash · fleet 2
| Type | Units | Lost |
|---|---|---|
| Cruiser | 500 | 0 |
Defender
Graveyard destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −46 |