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OGMem

Vile vs. Rushi

OGame.de Pasiphae

Result

The attacker won the battle.

Attacker

Vile

Total result
+4,539,578

0 units lost

Defender

Rushi

Total result
−4,581,578

612,000 units lost

Units destroyed
612,000
Loot
4,539,578
Debris field
0
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +3,990,783 −4,032,783
Crystal +19,363 −19,363
Deuterium +529,432 −529,432
Total +4,539,578 −4,581,578
Honour points −14 0
How the total result adds up
Attacker Defender
Battle losses 0 −612,000
Loot +4,539,578 −4,539,578
Repaired defence +570,000
Total result +4,539,578 −4,581,578
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 3,990,783 19,363 529,432 4,539,578
Debris field 0 0 0

Fleets

Attacker · Vile

Type Before Lost
Pathfinder 350 0

Defender · Rushi destroyed

Type Before Lost
Rocket Launcher 306 −306

285 Rocket Launcher could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 350 306
Firepower 175,000 53,856
Absorbed by shields 41,261 8,862

Attacker

Vile

Type Units Lost
Pathfinder 350 0

Defender

Rushi

Type Units Lost
Rocket Launcher 113 −193
Round 2 of 3
Attacker Defender
Shots 350 113
Firepower 175,000 19,888
Absorbed by shields 17,649 4,578

Attacker

Vile

Type Units Lost
Pathfinder 350 0

Defender

Rushi

Type Units Lost
Rocket Launcher 4 −302
Round 3 of 3
Attacker Defender
Shots 350 4
Firepower 175,000 704
Absorbed by shields 704 168

Attacker

Vile

Type Units Lost
Pathfinder 350 0

Defender

Rushi destroyed

Type Units Lost
Rocket Launcher 0 −306

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