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Moonshots vs. Jack O Neill

OGame.de Antares 15/04/2021 19:17

Result

The attacker won the battle.

Attacker

Moonshots

Total result
+16,795,800

5,796,000 units lost

Defender

Jack O Neill

Total result
−23,009,800

5,372,000 units lost

Units destroyed
11,168,000
Loot
22,591,800
Debris field
4,057,200
Rounds
6
Details
Total result by resource
Attacker Defender
Metal −2,868,201 −361,799
Crystal +1,651,601 −4,635,601
Deuterium +18,012,400 −18,012,400
Total +16,795,800 −23,009,800
Honour points +114 0
How the total result adds up
Attacker Defender
Battle losses −5,796,000 −5,372,000
Loot +22,591,800 −22,591,800
Repaired defence +4,954,000
Total result +16,795,800 −23,009,800
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 29,799 4,549,601 18,012,400 22,591,800
Debris field 2,028,600 2,028,600 4,057,200

Fleets

Attacker · Moonshots

Weapons 190% · Shields 190% · Armour 210%

Type Before Lost
Small Cargo 3,826 −1,449
Destroyer 333 0

Defender · Jack O Neill destroyed

Weapons 200% · Shields 180% · Armour 200%

Type Before Lost
Rocket Launcher 1,055 −1,055
Light Laser 1,483 −1,483
Ion Cannon 37 −37

1,002 Rocket Launcher, 1,335 Light Laser, 35 Ion Cannon could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 4,525 2,575
Firepower 4,107,764 714,750
Absorbed by shields 104,880 96,012

Attacker

Moonshots

Type Units Lost
Destroyer 333 0
Small Cargo 3,559 −267

Defender

Jack O Neill

Type Units Lost
Rocket Launcher 813 −242
Light Laser 1,125 −358
Ion Cannon 25 −12
Round 2 of 6
Attacker Defender
Shots 4,231 1,963
Firepower 3,947,426 543,870
Absorbed by shields 96,030 79,814

Attacker

Moonshots

Type Units Lost
Destroyer 333 0
Small Cargo 3,140 −686

Defender

Jack O Neill

Type Units Lost
Rocket Launcher 567 −488
Light Laser 793 −690
Ion Cannon 19 −18
Round 3 of 6
Attacker Defender
Shots 3,816 1,379
Firepower 3,964,760 382,530
Absorbed by shields 66,270 74,634

Attacker

Moonshots

Type Units Lost
Destroyer 333 0
Small Cargo 2,789 −1,037

Defender

Jack O Neill

Type Units Lost
Rocket Launcher 359 −696
Light Laser 486 −997
Ion Cannon 8 −29
Round 4 of 6
Attacker Defender
Shots 3,476 853
Firepower 4,023,646 235,560
Absorbed by shields 47,130 50,148

Attacker

Moonshots

Type Units Lost
Destroyer 333 0
Small Cargo 2,526 −1,300

Defender

Jack O Neill

Type Units Lost
Rocket Launcher 163 −892
Light Laser 209 −1,274
Ion Cannon 5 −32
Round 5 of 6
Attacker Defender
Shots 3,193 377
Firepower 3,903,964 104,070
Absorbed by shields 20,820 29,330

Attacker

Moonshots

Type Units Lost
Destroyer 333 0
Small Cargo 2,407 −1,419

Defender

Jack O Neill

Type Units Lost
Rocket Launcher 31 −1,024
Light Laser 38 −1,445
Ion Cannon 1 −36
Round 6 of 6
Attacker Defender
Shots 3,078 70
Firepower 3,925,498 19,290
Absorbed by shields 3,270 5,796

Attacker

Moonshots

Type Units Lost
Destroyer 333 0
Small Cargo 2,377 −1,449

Defender

Jack O Neill destroyed

Type Units Lost
Rocket Launcher 0 −1,055
Light Laser 0 −1,483
Ion Cannon 0 −37

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