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OGMem

Booster vs. Nevermind

OGame.de Zenith

Result

The attacker won the battle.

Attacker

Booster

Total result
+3,780,000

0 units lost

Defender

Nevermind

Total result
−3,808,000

172,000 units lost

Units destroyed
172,000
Loot
3,780,000
Debris field
0
Rounds
1
Details
Total result by resource
Attacker Defender
Metal +1,260,000 −1,288,000
Crystal +1,260,000 −1,260,000
Deuterium +1,260,000 −1,260,000
Total +3,780,000 −3,808,000
Honour points −10 0
How the total result adds up
Attacker Defender
Battle losses 0 −172,000
Loot +3,780,000 −3,780,000
Repaired defence +144,000
Total result +3,780,000 −3,808,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 1,260,000 1,260,000 1,260,000 3,780,000
Debris field 0 0 0

Fleets

Attacker · Booster

Weapons 160% · Shields 160% · Armour 170%

Type Before Lost
Small Cargo 500 0
Cruiser 250 0

Defender · Nevermind destroyed

Weapons 80% · Shields 80% · Armour 90%

Type Before Lost
Rocket Launcher 86 −86

72 Rocket Launcher could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 3,167 86
Firepower 2,780,180 12,384
Absorbed by shields 4,940 3,096

Attacker

Booster

Type Units Lost
Cruiser 250 0
Small Cargo 500 0

Defender

Nevermind destroyed

Type Units Lost
Rocket Launcher 0 −86

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