Booster vs. Nevermind
Result
The attacker won the battle.
Attacker
Booster
- Total result
- +5,385,032
0 units lost
Defender
Nevermind
- Total result
- −5,419,032
144,000 units lost
- Units destroyed
- 144,000
- Loot
- 5,385,032
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +2,065,028 | −2,099,028 |
| Crystal | +1,303,042 | −1,303,042 |
| Deuterium | +2,016,962 | −2,016,962 |
| Total | +5,385,032 | −5,419,032 |
| Honour points | −11 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −144,000 |
| Loot | +5,385,032 | −5,385,032 |
| Repaired defence | +110,000 | |
| Total result | +5,385,032 | −5,419,032 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 2,065,028 | 1,303,042 | 2,016,962 | 5,385,032 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · Booster
Weapons 160% · Shields 160% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 1,000 | 0 |
| Cruiser | 250 | 0 |
Defender · Nevermind destroyed
Weapons 80% · Shields 80% · Armour 90%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 72 | −72 |
55 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 3,584 | 72 |
| Firepower | 2,700,360 | 10,368 |
| Absorbed by shields | 2,678 | 2,592 |
Attacker
Booster
| Type | Units | Lost |
|---|---|---|
| Cruiser | 250 | 0 |
| Small Cargo | 1,000 | 0 |
Defender
Nevermind destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −72 |