JOKER vs. Whitechillz
Result
The attacker won the battle.
Attacker
JOKER
- Total result
- +4,749,101
56,000 units lost
Defender
Whitechillz
- Total result
- −5,045,101
888,000 units lost
- Units destroyed
- 944,000
- Loot
- 4,805,101
- Debris field
- 16,800
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +3,401,194 | −3,668,694 |
| Crystal | +1,214,675 | −1,243,175 |
| Deuterium | +133,232 | −133,232 |
| Total | +4,749,101 | −5,045,101 |
| Honour points | −69 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −56,000 | −888,000 |
| Loot | +4,805,101 | −4,805,101 |
| Repaired defence | +648,000 | |
| Total result | +4,749,101 | −5,045,101 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 3,429,194 | 1,242,675 | 133,232 | 4,805,101 |
| Debris field | 8,400 | 8,400 | 16,800 |
Fleets
Attacker · JOKER
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 1,000 | −14 |
| Cruiser | 500 | 0 |
Defender · Whitechillz destroyed
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 441 | −441 |
| Light Laser | 3 | −3 |
322 Rocket Launcher, 2 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 6,056 | 444 |
| Firepower | 4,657,464 | 81,831 |
| Absorbed by shields | 21,068 | 19,572 |
Attacker
JOKER
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 986 | −14 |
| Cruiser | 500 | 0 |
Defender
Whitechillz destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −441 |
| Light Laser | 0 | −3 |