para vs. Supermario
Result
The attacker won the battle.
Attacker
para
- Total result
- +63,747,167
0 units lost
Defender
Supermario
- Total result
- −63,753,167
28,000 units lost
- Units destroyed
- 28,000
- Loot
- 63,747,167
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +11,509,663 | −11,515,663 |
| Crystal | +22,247,005 | −22,247,005 |
| Deuterium | +29,990,499 | −29,990,499 |
| Total | +63,747,167 | −63,753,167 |
| Honour points | −2 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −28,000 |
| Loot | +63,747,167 | −63,747,167 |
| Repaired defence | +22,000 | |
| Total result | +63,747,167 | −63,753,167 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 11,509,663 | 22,247,005 | 29,990,499 | 63,747,167 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · para
Weapons 200% · Shields 200% · Armour 210%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 13,500 | 0 |
| Battlecruiser | 1,500 | 0 |
Defender · Supermario destroyed
Weapons 160% · Shields 160% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 14 | −14 |
11 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 15,000 | 14 |
| Firepower | 3,352,500 | 2,912 |
| Absorbed by shields | 420 | 728 |
Attacker
para
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 13,500 | 0 |
| Battlecruiser | 1,500 | 0 |
Defender
Supermario destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −14 |