moRe vs. doubleD
Result
The attacker won the battle.
Attacker
moRe
- Total result
- +4,737,155
0 units lost
Defender
doubleD
- Total result
- −5,113,155
1,018,000 units lost
- Units destroyed
- 1,018,000
- Loot
- 4,737,155
- Debris field
- 0
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +2,406,596 | −2,782,596 |
| Crystal | +1,493,276 | −1,493,276 |
| Deuterium | +837,283 | −837,283 |
| Total | +4,737,155 | −5,113,155 |
| Honour points | +104 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −1,018,000 |
| Loot | +4,737,155 | −4,737,155 |
| Repaired defence | +642,000 | |
| Total result | +4,737,155 | −5,113,155 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (100%) | 2,406,596 | 1,493,276 | 837,283 | 4,737,155 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · moRe
Weapons 180% · Shields 180% · Armour 180%
| Type | Before | Lost |
|---|---|---|
| Deathstar | 6 | 0 |
Defender · doubleD destroyed
Weapons 150% · Shields 150% · Armour 150%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 509 | −509 |
321 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 1,472 | 509 |
| Firepower | 824,320,000 | 101,800 |
| Absorbed by shields | 101,800 | 23,650 |
Attacker
moRe
| Type | Units | Lost |
|---|---|---|
| Deathstar | 6 | 0 |
Defender
doubleD
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 36 | −473 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 1,878 | 36 |
| Firepower | 1,051,680,000 | 7,200 |
| Absorbed by shields | 7,200 | 1,800 |
Attacker
moRe
| Type | Units | Lost |
|---|---|---|
| Deathstar | 6 | 0 |
Defender
doubleD destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −509 |