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OGMem

moRe vs. doubleD

OGame.de Merkur

Result

The attacker won the battle.

Attacker

moRe

Total result
+4,737,155

0 units lost

Defender

doubleD

Total result
−5,113,155

1,018,000 units lost

Units destroyed
1,018,000
Loot
4,737,155
Debris field
0
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +2,406,596 −2,782,596
Crystal +1,493,276 −1,493,276
Deuterium +837,283 −837,283
Total +4,737,155 −5,113,155
Honour points +104 0
How the total result adds up
Attacker Defender
Battle losses 0 −1,018,000
Loot +4,737,155 −4,737,155
Repaired defence +642,000
Total result +4,737,155 −5,113,155
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 2,406,596 1,493,276 837,283 4,737,155
Debris field 0 0 0

Fleets

Attacker · moRe

Weapons 180% · Shields 180% · Armour 180%

Type Before Lost
Deathstar 6 0

Defender · doubleD destroyed

Weapons 150% · Shields 150% · Armour 150%

Type Before Lost
Rocket Launcher 509 −509

321 Rocket Launcher could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 1,472 509
Firepower 824,320,000 101,800
Absorbed by shields 101,800 23,650

Attacker

moRe

Type Units Lost
Deathstar 6 0

Defender

doubleD

Type Units Lost
Rocket Launcher 36 −473
Round 2 of 2
Attacker Defender
Shots 1,878 36
Firepower 1,051,680,000 7,200
Absorbed by shields 7,200 1,800

Attacker

moRe

Type Units Lost
Deathstar 6 0

Defender

doubleD destroyed

Type Units Lost
Rocket Launcher 0 −509

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