ShoX vs. Marshal Celestial
Result
The attacker won the battle.
Attacker
ShoX
- Total result
- +2,198,980
12,000 units lost
Defender
Marshal Celestial
- Total result
- −2,212,980
65,000 units lost
- Units destroyed
- 77,000
- Loot
- 2,210,980
- Debris field
- 6,000
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +1,139,264 | −1,147,264 |
| Crystal | +816,659 | −822,659 |
| Deuterium | +243,057 | −243,057 |
| Total | +2,198,980 | −2,212,980 |
| Honour points | 0 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −12,000 | −65,000 |
| Loot | +2,210,980 | −2,210,980 |
| Repaired defence | +63,000 | |
| Total result | +2,198,980 | −2,212,980 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 1,145,264 | 822,659 | 243,057 | 2,210,980 |
| Debris field | 3,000 | 3,000 | 6,000 |
Fleets
Attacker · ShoX
Weapons 140% · Shields 120% · Armour 150%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 531 | −3 |
| Battlecruiser | 10 | 0 |
Defender · Marshal Celestial destroyed
Weapons 120% · Shields 110% · Armour 110%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 1 | −1 |
| Light Laser | 1 | −1 |
| Gauss Cannon | 1 | −1 |
| Ion Cannon | 3 | −3 |
1 Light Laser, 1 Gauss Cannon, 3 Ion Cannon could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 541 | 6 |
| Firepower | 23,172 | 3,806 |
| Absorbed by shields | 132 | 4,123 |
Attacker
ShoX
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 528 | −3 |
| Battlecruiser | 10 | 0 |
Defender
Marshal Celestial destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −1 |
| Light Laser | 0 | −1 |
| Gauss Cannon | 0 | −1 |
| Ion Cannon | 0 | −3 |