Bei spontan aktionen kann man Recycler selbstverständlich nicht timen.
Sobald man Hyper resc hat, geht es unter umständen, bedeutet aber eine riesige Minderung des gewinns. Diese Minderung kann unter Umständen einen auf dauer den gesamten Gewinn kosten, da viele spontane Raids nicht funktionieren. Außerdem schränken schnellere Recycler einen immer weiter ein, da man die Deutkosten auch auf irgendeine Art&Weise tragen muss.
Klar kann man die Schuld dem Spieler geben. Aktuell sehe ich sie aber beim Spiel.
Weder gibt es Schutz für den Angreifer, noch eine Grenze für's Boostern (siehe neue Unis).
Das führt eben zu solchen KBs, das Risiko fliegt immer mit. Schade zu sehen.
Hatte im Forum grob einen Vorschlag dazu verfasst:
http://board.de.ogame.gameforge.com/board410-ogame-das-spiel/board138-vorschl%C3%A4ge-ideen-zum-spiel/860112-fester-anteil-vom-tf-f%C3%BCr-den-gewinner-des-kampfes/#post1885498682
Leider ohne große Resonanz, nehme an, dass zu wenig Leute heut Tage noch fleetern oder eben aufhören, bevor es spannend wird.
[Nice] Kuzan vs. [KREEK] CurryTier
Result
The attacker won the battle.
Attacker
[Nice] Kuzan
- Total result
- −33,153,000
47,460,000 units lost
Defender
[KREEK] CurryTier
- Total result
- −377,157,000
362,850,000 units lost
- Units destroyed
- 410,310,000
- Loot
- 14,307,000
- Debris field
- 184,766,000
- Rounds
- 5
Details
| Attacker | Defender | |
|---|---|---|
| Metal | −15,675,838 | −201,277,162 |
| Crystal | −17,920,743 | −134,658,257 |
| Deuterium | +443,581 | −41,221,581 |
| Total | −33,153,000 | −377,157,000 |
| Honour points | +42,260 | +8,103 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −47,460,000 | −362,850,000 |
| Loot | +14,307,000 | −14,307,000 |
| Total result | −33,153,000 | −377,157,000 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (100%) | 8,174,162 | 469,257 | 5,663,581 | 14,307,000 |
| Debris field | 108,476,500 | 76,289,500 | 184,766,000 |
Fleets
Attacker · [Nice] Kuzan
Weapons 160% · Shields 150% · Armour 160%
| Type | Before | Lost |
|---|---|---|
| Battleship | 5,000 | −298 |
| Battlecruiser | 10,020 | −348 |
Defender · [KREEK] CurryTier destroyed
Weapons 140% · Shields 140% · Armour 140%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 1,333 | −1,333 |
| Large Cargo | 1,100 | −1,100 |
| Light Fighter | 6,498 | −6,498 |
| Heavy Fighter | 68 | −68 |
| Cruiser | 615 | −615 |
| Battleship | 701 | −701 |
| Recycler | 2,599 | −2,599 |
| Espionage Probe | 189 | −189 |
| Bomber | 142 | −142 |
| Destroyer | 800 | −800 |
| Deathstar | 3 | −3 |
| Battlecruiser | 800 | −800 |
All 5 rounds in detail
Round 1 of 5
| Attacker | Defender | |
|---|---|---|
| Shots | 17,463 | 15,605 |
| Firepower | 35,728,680 | 26,998,634 |
| Absorbed by shields | 3,445,196 | 1,864,002 |
Attacker
Kuzan [Nice]
| Type | Units | Lost |
|---|---|---|
| Battleship | 4,956 | −44 |
| Battlecruiser | 9,945 | −75 |
Defender
CurryTier [KREEK]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 423 | −910 |
| Large Cargo | 502 | −598 |
| Light Fighter | 2,035 | −4,463 |
| Heavy Fighter | 30 | −38 |
| Cruiser | 432 | −183 |
| Battleship | 654 | −47 |
| Recycler | 1,269 | −1,330 |
| Espionage Probe | 58 | −131 |
| Bomber | 139 | −3 |
| Destroyer | 799 | −1 |
| Deathstar | 3 | 0 |
| Battlecruiser | 772 | −28 |
Round 2 of 5
| Attacker | Defender | |
|---|---|---|
| Shots | 17,733 | 7,907 |
| Firepower | 36,164,700 | 34,810,398 |
| Absorbed by shields | 2,864,250 | 2,173,299 |
Attacker
Kuzan [Nice]
| Type | Units | Lost |
|---|---|---|
| Battleship | 4,843 | −157 |
| Battlecruiser | 9,822 | −198 |
Defender
CurryTier [KREEK]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 32 | −1,301 |
| Large Cargo | 61 | −1,039 |
| Light Fighter | 165 | −6,333 |
| Heavy Fighter | 3 | −65 |
| Cruiser | 100 | −515 |
| Battleship | 348 | −353 |
| Recycler | 182 | −2,417 |
| Espionage Probe | 7 | −182 |
| Bomber | 102 | −40 |
| Destroyer | 696 | −104 |
| Deathstar | 3 | 0 |
| Battlecruiser | 482 | −318 |
Round 3 of 5
| Attacker | Defender | |
|---|---|---|
| Shots | 17,157 | 2,739 |
| Firepower | 35,011,860 | 21,257,800 |
| Absorbed by shields | 1,783,764 | 1,668,814 |
Attacker
Kuzan [Nice]
| Type | Units | Lost |
|---|---|---|
| Battleship | 4,732 | −268 |
| Battlecruiser | 9,707 | −313 |
Defender
CurryTier [KREEK]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | −1,333 |
| Large Cargo | 0 | −1,100 |
| Light Fighter | 0 | −6,498 |
| Heavy Fighter | 0 | −68 |
| Cruiser | 0 | −615 |
| Battleship | 5 | −696 |
| Recycler | 0 | −2,599 |
| Espionage Probe | 0 | −189 |
| Bomber | 7 | −135 |
| Destroyer | 68 | −732 |
| Deathstar | 3 | 0 |
| Battlecruiser | 13 | −787 |
Round 4 of 5
| Attacker | Defender | |
|---|---|---|
| Shots | 14,909 | 140 |
| Firepower | 30,825,340 | 7,242,960 |
| Absorbed by shields | 115,500 | 511,213 |
Attacker
Kuzan [Nice]
| Type | Units | Lost |
|---|---|---|
| Battleship | 4,718 | −282 |
| Battlecruiser | 9,694 | −326 |
Defender
CurryTier [KREEK]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | −1,333 |
| Large Cargo | 0 | −1,100 |
| Light Fighter | 0 | −6,498 |
| Heavy Fighter | 0 | −68 |
| Cruiser | 0 | −615 |
| Battleship | 0 | −701 |
| Recycler | 0 | −2,599 |
| Espionage Probe | 0 | −189 |
| Bomber | 0 | −142 |
| Destroyer | 0 | −800 |
| Deathstar | 3 | 0 |
| Battlecruiser | 0 | −800 |
Round 5 of 5
| Attacker | Defender | |
|---|---|---|
| Shots | 14,412 | 38 |
| Firepower | 29,909,880 | 18,240,000 |
| Absorbed by shields | 30,000 | 389,400 |
Attacker
Kuzan [Nice]
| Type | Units | Lost |
|---|---|---|
| Battleship | 4,702 | −298 |
| Battlecruiser | 9,672 | −348 |
Defender
CurryTier [KREEK] destroyed
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | −1,333 |
| Large Cargo | 0 | −1,100 |
| Light Fighter | 0 | −6,498 |
| Heavy Fighter | 0 | −68 |
| Cruiser | 0 | −615 |
| Battleship | 0 | −701 |
| Recycler | 0 | −2,599 |
| Espionage Probe | 0 | −189 |
| Bomber | 0 | −142 |
| Destroyer | 0 | −800 |
| Deathstar | 0 | −3 |
| Battlecruiser | 0 | −800 |
Main comment
Kommt 6 Sekunden vor Einschlag on, schafft es nicht die fleet zu saven und boostert anschließend !1200! recs. Sowas wie Ehre gibt es in diesem Uni nicht, jeder dahergelaufene ... kann einfach mit hilfe von Geld, den Spielspaß anderer rauben.